762 lines
23 KiB
GDScript
762 lines
23 KiB
GDScript
class_name MailPage
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extends Control
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signal focus_requested
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const GREETING_LABELS := {
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"dear": "Dear",
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"to": "To",
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"hey": "Hey",
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"greetings": "Greetings",
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}
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const SALUTATION_LABELS := {
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"love": "Love",
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"from": "From",
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"cheers": "Cheers",
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"salutations": "Salutations",
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"good_luck_have_fun": "Good Luck Have Fun",
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}
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var _service: NetworkMailService
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var _reservations: PlayerAssetReservationService
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var _inventory: FishInventory
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var _wallet: PlayerWallet
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var _bag: PlayerBag
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var _catalog: ItemCatalog
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var _inbox: Control
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var _compose: Control
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var _letter: Control
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var _inbox_list: VBoxContainer
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var _empty_label: Label
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var _recipient: OptionButton
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var _greeting: OptionButton
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var _body: TextEdit
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var _salutation: OptionButton
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var _signature: Label
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var _attachment_kind: OptionButton
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var _attachment_choice: OptionButton
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var _attachment_amount: LineEdit
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var _coin_available: Label
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var _amount_minus: Button
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var _amount_plus: Button
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var _attachment_summary: Label
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var _send_button: Button
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var _status: Label
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var _letter_text: Label
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var _letter_gift: Label
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var _accept: Button
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var _decline: Button
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var _archive: Button
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var _delete: Button
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var _current_mail_id := ""
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var _showing_archive := false
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func _ready() -> void:
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set_anchors_and_offsets_preset(Control.PRESET_FULL_RECT)
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UtilityPageStyle.apply_page(self)
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_build_ui()
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func setup(
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service: NetworkMailService,
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reservations: PlayerAssetReservationService,
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inventory: FishInventory,
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wallet: PlayerWallet,
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bag: PlayerBag,
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catalog: ItemCatalog,
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) -> void:
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_service = service
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_reservations = reservations
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_inventory = inventory
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_wallet = wallet
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_bag = bag
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_catalog = catalog
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_service.mailbox_changed.connect(_refresh_inbox)
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_service.peers_changed.connect(_refresh_recipients)
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_service.operation_finished.connect(_on_operation_finished)
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_refresh_inbox()
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_refresh_recipients()
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func activate() -> void:
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_show_inbox()
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UtilityPageStyle.animate_in(self)
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call_deferred("_focus_first")
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func deactivate() -> void:
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_current_mail_id = ""
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_show_inbox()
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func consume_escape() -> bool:
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if _compose.visible or _letter.visible:
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_show_inbox()
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return true
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return false
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func is_composing_letter() -> bool:
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return _compose != null and _compose.visible
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func set_interactive(value: bool) -> void:
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mouse_filter = Control.MOUSE_FILTER_PASS if value else Control.MOUSE_FILTER_IGNORE
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for node: Node in find_children("*", "BaseButton", true, false):
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(node as BaseButton).focus_mode = (
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Control.FOCUS_ALL if value and node.is_visible_in_tree()
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else Control.FOCUS_NONE
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)
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func _build_ui() -> void:
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var paper := PanelContainer.new()
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paper.position = Vector2(116, 126)
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paper.size = Vector2(1048, 540)
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paper.add_theme_stylebox_override("panel", UtilityPageStyle.panel_style())
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add_child(paper)
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var margin := MarginContainer.new()
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margin.add_theme_constant_override("margin_left", 34)
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margin.add_theme_constant_override("margin_right", 34)
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margin.add_theme_constant_override("margin_top", 28)
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margin.add_theme_constant_override("margin_bottom", 28)
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paper.add_child(margin)
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var root := Control.new()
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margin.add_child(root)
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_inbox = _build_inbox()
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_compose = _build_compose()
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_letter = _build_letter()
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for page: Control in [_inbox, _compose, _letter]:
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page.set_anchors_and_offsets_preset(Control.PRESET_FULL_RECT)
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root.add_child(page)
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_status = Label.new()
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_status.position = Vector2(18, 448)
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_status.size = Vector2(900, 28)
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_status.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
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_status.add_theme_color_override("font_color", Color("4a3f31"))
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root.add_child(_status)
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_style_controls(root)
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_show_inbox()
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func _build_inbox() -> Control:
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var page := Control.new()
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var title := Label.new()
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title.text = "Mail"
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title.position = Vector2(12, 0)
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title.size = Vector2(500, 42)
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title.add_theme_font_size_override("font_size", 30)
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page.add_child(title)
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var send := Button.new()
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send.text = "send mail"
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send.position = Vector2(820, 0)
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send.size = Vector2(150, 48)
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send.pressed.connect(_show_compose)
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page.add_child(send)
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var archive_view := Button.new()
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archive_view.text = "archive"
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archive_view.position = Vector2(654, 0)
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archive_view.size = Vector2(154, 48)
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archive_view.pressed.connect(func() -> void:
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_showing_archive = not _showing_archive
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archive_view.text = "inbox" if _showing_archive else "archive"
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_refresh_inbox()
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)
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page.add_child(archive_view)
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var scroll := ScrollContainer.new()
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scroll.position = Vector2(12, 62)
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scroll.size = Vector2(958, 374)
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page.add_child(scroll)
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_inbox_list = VBoxContainer.new()
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_inbox_list.custom_minimum_size = Vector2(930, 0)
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_inbox_list.add_theme_constant_override("separation", 8)
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scroll.add_child(_inbox_list)
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_empty_label = Label.new()
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_empty_label.text = "No letters yet."
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_empty_label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
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_empty_label.custom_minimum_size = Vector2(930, 80)
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_inbox_list.add_child(_empty_label)
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return page
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func _build_compose() -> Control:
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var page := Control.new()
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var title := Label.new()
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title.text = "write a letter"
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title.position = Vector2(12, 0)
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title.size = Vector2(300, 36)
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title.add_theme_font_size_override("font_size", 26)
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page.add_child(title)
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_greeting = OptionButton.new()
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_greeting.position = Vector2(12, 48)
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_greeting.size = Vector2(180, 46)
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for id: String in NetworkMailProtocol.GREETINGS:
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_greeting.add_item(GREETING_LABELS[id])
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_greeting.set_item_metadata(_greeting.item_count - 1, id)
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page.add_child(_greeting)
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_recipient = OptionButton.new()
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_recipient.position = Vector2(204, 48)
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_recipient.size = Vector2(330, 46)
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page.add_child(_recipient)
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_body = TextEdit.new()
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_body.position = Vector2(12, 106)
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_body.size = Vector2(650, 218)
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_body.placeholder_text = "write your letter…"
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_body.wrap_mode = TextEdit.LINE_WRAPPING_BOUNDARY
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_body.text_changed.connect(_update_send_state)
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page.add_child(_body)
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_salutation = OptionButton.new()
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_salutation.position = Vector2(12, 336)
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_salutation.size = Vector2(250, 46)
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for id: String in NetworkMailProtocol.SALUTATIONS:
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_salutation.add_item(SALUTATION_LABELS[id])
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_salutation.set_item_metadata(_salutation.item_count - 1, id)
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page.add_child(_salutation)
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_signature = Label.new()
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_signature.position = Vector2(274, 342)
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_signature.size = Vector2(360, 36)
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page.add_child(_signature)
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_attachment_kind = OptionButton.new()
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_attachment_kind.position = Vector2(688, 48)
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_attachment_kind.size = Vector2(280, 46)
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for label: String in ["No gift", "Fish coin", "Fish", "Consumable"]:
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_attachment_kind.add_item(label)
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_attachment_kind.item_selected.connect(_refresh_attachment_choices)
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page.add_child(_attachment_kind)
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_attachment_choice = OptionButton.new()
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_attachment_choice.position = Vector2(688, 106)
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_attachment_choice.size = Vector2(280, 46)
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_attachment_choice.item_selected.connect(
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func(_index: int) -> void:
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_update_attachment_amount_limit()
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_update_attachment_summary()
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)
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page.add_child(_attachment_choice)
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_coin_available = Label.new()
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_coin_available.position = Vector2(688, 158)
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_coin_available.size = Vector2(280, 28)
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page.add_child(_coin_available)
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_attachment_amount = LineEdit.new()
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_attachment_amount.position = Vector2(746, 190)
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_attachment_amount.size = Vector2(164, 46)
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_attachment_amount.placeholder_text = "0"
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_attachment_amount.text = "0"
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_attachment_amount.text_changed.connect(_on_attachment_amount_changed)
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page.add_child(_attachment_amount)
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_amount_minus = Button.new()
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_amount_minus.text = "−"
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_amount_minus.position = Vector2(688, 190)
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_amount_minus.size = Vector2(48, 46)
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_amount_minus.pressed.connect(_step_attachment_amount.bind(-1))
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page.add_child(_amount_minus)
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_amount_plus = Button.new()
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_amount_plus.text = "+"
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_amount_plus.position = Vector2(920, 190)
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_amount_plus.size = Vector2(48, 46)
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_amount_plus.pressed.connect(_step_attachment_amount.bind(1))
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page.add_child(_amount_plus)
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_attachment_summary = Label.new()
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_attachment_summary.position = Vector2(688, 246)
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_attachment_summary.size = Vector2(280, 78)
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_attachment_summary.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
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page.add_child(_attachment_summary)
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var cancel := Button.new()
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cancel.text = "cancel"
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cancel.position = Vector2(688, 342)
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cancel.size = Vector2(126, 48)
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cancel.pressed.connect(_show_inbox)
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page.add_child(cancel)
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_send_button = Button.new()
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_send_button.text = "send letter"
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_send_button.position = Vector2(826, 342)
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_send_button.size = Vector2(142, 48)
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_send_button.pressed.connect(_send)
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page.add_child(_send_button)
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_recipient.item_selected.connect(func(_i: int) -> void:
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_reset_attachment_controls()
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_update_send_state()
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)
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_refresh_attachment_choices(0)
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return page
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func _build_letter() -> Control:
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var page := Control.new()
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_letter_text = Label.new()
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_letter_text.position = Vector2(26, 20)
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_letter_text.size = Vector2(680, 350)
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_letter_text.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
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_letter_text.vertical_alignment = VERTICAL_ALIGNMENT_TOP
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page.add_child(_letter_text)
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_letter_gift = Label.new()
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_letter_gift.position = Vector2(730, 46)
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_letter_gift.size = Vector2(230, 180)
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_letter_gift.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
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page.add_child(_letter_gift)
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_accept = Button.new()
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_accept.text = "accept gift"
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_accept.position = Vector2(730, 250)
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_accept.size = Vector2(230, 48)
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_accept.pressed.connect(func() -> void:
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_service.accept_gift(_current_mail_id)
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)
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page.add_child(_accept)
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_decline = Button.new()
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_decline.text = "decline gift"
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_decline.position = Vector2(730, 308)
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_decline.size = Vector2(230, 48)
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_decline.pressed.connect(func() -> void:
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_service.decline_gift(_current_mail_id)
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)
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page.add_child(_decline)
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var close := Button.new()
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close.text = "close"
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close.position = Vector2(26, 370)
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close.size = Vector2(150, 48)
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close.pressed.connect(_show_inbox)
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page.add_child(close)
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_archive = Button.new()
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_archive.text = "archive"
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_archive.position = Vector2(550, 370)
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_archive.size = Vector2(150, 48)
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_archive.pressed.connect(_archive_current)
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page.add_child(_archive)
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_delete = Button.new()
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_delete.text = "delete"
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_delete.position = Vector2(710, 370)
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_delete.size = Vector2(150, 48)
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_delete.pressed.connect(_delete_current)
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page.add_child(_delete)
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return page
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func _show_inbox() -> void:
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_inbox.show()
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_compose.hide()
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_letter.hide()
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_current_mail_id = ""
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_refresh_inbox()
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func _show_compose() -> void:
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_inbox.hide()
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_compose.show()
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_letter.hide()
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_reset_compose()
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_signature.text = _service.get_local_display_name()
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_refresh_recipients()
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_update_send_state()
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_greeting.grab_focus()
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func _reset_compose() -> void:
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_recipient.select(0)
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_greeting.select(0)
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_body.clear()
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_salutation.select(0)
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_status.text = ""
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_reset_attachment_controls()
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func _reset_attachment_controls() -> void:
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_attachment_kind.select(0)
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_attachment_choice.clear()
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_attachment_choice.add_item("No attachment")
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_attachment_amount.text = "0"
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_refresh_attachment_choices(0)
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func _open_letter(mail_id: String) -> void:
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var letter := _service.get_letter(mail_id)
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if letter.is_empty():
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return
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_current_mail_id = mail_id
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_service.mark_read(mail_id)
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_inbox.hide()
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_compose.hide()
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_letter.show()
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_letter_text.text = "%s %s,\n\n%s\n\n%s,\n%s" % [
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GREETING_LABELS.get(letter["greeting_id"], "Dear"),
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letter.get("recipient_display_name", "you"),
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letter["body"],
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SALUTATION_LABELS.get(letter["salutation_id"], "From"),
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letter["sender_display_name"],
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]
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_letter_gift.text = _attachment_state_text(letter)
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var pending := (
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int(letter["attachment"].get("type", 0)) != 0
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and int(letter["state"]) in [
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NetworkMailProtocol.State.SENT_UNREAD,
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NetworkMailProtocol.State.READ,
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]
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and _service.is_local_recipient(letter)
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)
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_accept.visible = pending
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_decline.visible = pending
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_archive.text = (
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"restore to inbox"
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if _service.is_letter_archived(mail_id)
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else "archive"
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)
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_delete.disabled = pending
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_delete.tooltip_text = (
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"Resolve this gift before deleting the letter." if pending else ""
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)
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if pending:
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_accept.grab_focus()
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func _refresh_inbox() -> void:
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if _service == null or _inbox_list == null:
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return
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for child: Node in _inbox_list.get_children():
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child.queue_free()
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var letters := _service.get_local_letters(_showing_archive)
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if letters.is_empty():
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var empty := Label.new()
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empty.text = (
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"No archived letters." if _showing_archive else "No letters yet."
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)
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empty.custom_minimum_size = Vector2(930, 80)
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empty.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
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_inbox_list.add_child(empty)
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return
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for letter: Dictionary in letters:
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var button := Button.new()
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var first_line: String = str(letter["body"]).split("\n", false)[0]
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var unread := (
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_service.is_local_recipient(letter)
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and int(letter["state"]) == NetworkMailProtocol.State.SENT_UNREAD
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)
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var gift := int(letter["attachment"].get("type", 0)) != 0
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var local_is_sender := (
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int(letter["sender_peer_id"]) != 0
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and not _service.is_local_recipient(letter)
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)
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button.text = "%s%s%s — %s%s" % [
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"new · " if unread else "",
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"to " if local_is_sender else "",
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(
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letter["recipient_display_name"]
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if local_is_sender
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else letter["sender_display_name"]
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),
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first_line.left(72),
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" · gift enclosed" if gift else "",
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]
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button.custom_minimum_size = Vector2(930, 54)
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button.alignment = HORIZONTAL_ALIGNMENT_LEFT
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button.pressed.connect(_open_letter.bind(str(letter["mail_id"])))
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UtilityPageStyle.apply_button(button)
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_inbox_list.add_child(button)
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func _refresh_recipients() -> void:
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if _service == null or _recipient == null:
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return
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var selected_peer := (
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int(_recipient.get_selected_metadata())
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if _recipient.selected >= 0
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and _recipient.get_selected_metadata() != null else 0
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)
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_recipient.clear()
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_recipient.add_item("select a player")
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_recipient.set_item_metadata(0, 0)
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var retained := false
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for choice: Dictionary in _service.get_recipient_choices():
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_recipient.add_item(choice["label"])
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_recipient.set_item_metadata(
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_recipient.item_count - 1, choice["peer_id"]
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)
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if int(choice["peer_id"]) == selected_peer:
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_recipient.select(_recipient.item_count - 1)
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retained = true
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if selected_peer > 0 and not retained:
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_recipient.select(0)
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if _status != null:
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_status.text = "That player is no longer connected."
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_update_send_state()
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func _refresh_attachment_choices(_index: int) -> void:
|
||
if _attachment_choice == null:
|
||
return
|
||
_attachment_choice.clear()
|
||
var amount_visible := _attachment_kind.selected in [1, 3]
|
||
_attachment_amount.visible = amount_visible
|
||
_amount_minus.visible = amount_visible
|
||
_amount_plus.visible = amount_visible
|
||
_coin_available.visible = _attachment_kind.selected == 1
|
||
match _attachment_kind.selected:
|
||
0:
|
||
_attachment_choice.add_item("No attachment")
|
||
1:
|
||
_attachment_choice.add_item("Fish coin")
|
||
_coin_available.text = "Available: %d fish coin" % (
|
||
_reservations.get_available_fish_coin()
|
||
)
|
||
2:
|
||
for fish_catch: FishCatch in _inventory.get_all_catches():
|
||
if (
|
||
not fish_catch.is_favorited
|
||
and not _reservations.is_fish_reserved(fish_catch.catch_id)
|
||
):
|
||
_attachment_choice.add_item(
|
||
"%s — %.1f lb" % [
|
||
fish_catch.fish.display_name, fish_catch.weight_lb,
|
||
]
|
||
)
|
||
_attachment_choice.set_item_metadata(
|
||
_attachment_choice.item_count - 1, str(fish_catch.catch_id)
|
||
)
|
||
3:
|
||
for item: ItemData in _catalog.get_valid_items():
|
||
var available := _reservations.get_available_item_quantity(
|
||
item.item_id
|
||
)
|
||
if item.category == ItemData.Category.CONSUMABLE and available > 0:
|
||
_attachment_choice.add_item(
|
||
"%s ×%d" % [item.display_name, available]
|
||
)
|
||
_attachment_choice.set_item_metadata(
|
||
_attachment_choice.item_count - 1, str(item.item_id)
|
||
)
|
||
_update_attachment_amount_limit()
|
||
_update_attachment_summary()
|
||
|
||
|
||
func _update_attachment_amount_limit() -> void:
|
||
_set_attachment_amount(_attachment_amount_value())
|
||
|
||
|
||
func _make_attachment() -> Dictionary:
|
||
match _attachment_kind.selected:
|
||
1:
|
||
return {
|
||
"type": PlayerAssetReservationService.AttachmentType.FISH_COIN,
|
||
"amount": _attachment_amount_value(),
|
||
}
|
||
2:
|
||
if _attachment_choice.selected < 0:
|
||
return {}
|
||
var catch_id := StringName(str(_attachment_choice.get_selected_metadata()))
|
||
var fish_catch := _inventory.get_catch_by_id(catch_id)
|
||
if fish_catch == null:
|
||
return {}
|
||
return {
|
||
"type": PlayerAssetReservationService.AttachmentType.FISH,
|
||
"catch_id": str(catch_id),
|
||
"catch": fish_catch.to_network_dict(),
|
||
}
|
||
3:
|
||
if _attachment_choice.selected < 0:
|
||
return {}
|
||
return {
|
||
"type": PlayerAssetReservationService.AttachmentType.CONSUMABLE,
|
||
"item_id": str(_attachment_choice.get_selected_metadata()),
|
||
"quantity": _attachment_amount_value(),
|
||
}
|
||
return {"type": PlayerAssetReservationService.AttachmentType.NONE}
|
||
|
||
|
||
func _update_attachment_summary() -> void:
|
||
if _attachment_summary == null:
|
||
return
|
||
var attachment := _make_attachment()
|
||
_attachment_summary.text = _attachment_text(attachment)
|
||
_update_send_state()
|
||
|
||
|
||
func _update_send_state() -> void:
|
||
if _send_button == null:
|
||
return
|
||
var recipient_id := (
|
||
int(_recipient.get_selected_metadata())
|
||
if _recipient.selected >= 0 and _recipient.get_selected_metadata() != null
|
||
else 0
|
||
)
|
||
var attachment := _make_attachment()
|
||
_send_button.disabled = (
|
||
recipient_id <= 0
|
||
or NetworkMailProtocol.sanitize_body(_body.text).is_empty()
|
||
or attachment.is_empty()
|
||
or not _reservations.validate_attachment(attachment)
|
||
or not _attachment_is_available(attachment)
|
||
)
|
||
|
||
|
||
func _attachment_is_available(attachment: Dictionary) -> bool:
|
||
match int(attachment.get("type", 0)):
|
||
PlayerAssetReservationService.AttachmentType.NONE:
|
||
return true
|
||
PlayerAssetReservationService.AttachmentType.FISH_COIN:
|
||
return (
|
||
int(attachment["amount"])
|
||
<= _reservations.get_available_fish_coin()
|
||
)
|
||
PlayerAssetReservationService.AttachmentType.FISH:
|
||
return not _reservations.is_fish_reserved(
|
||
StringName(str(attachment["catch_id"]))
|
||
)
|
||
PlayerAssetReservationService.AttachmentType.CONSUMABLE:
|
||
return (
|
||
int(attachment["quantity"])
|
||
<= _reservations.get_available_item_quantity(
|
||
StringName(str(attachment["item_id"]))
|
||
)
|
||
)
|
||
return false
|
||
|
||
|
||
func _send() -> void:
|
||
_set_attachment_amount(_attachment_amount_value())
|
||
var recipient_id := int(_recipient.get_selected_metadata())
|
||
var greeting_id := str(_greeting.get_selected_metadata())
|
||
var salutation_id := str(_salutation.get_selected_metadata())
|
||
if _service.send_letter(
|
||
recipient_id, greeting_id, _body.text, salutation_id, _make_attachment()
|
||
):
|
||
_send_button.disabled = true
|
||
_status.text = "Sending letter…"
|
||
|
||
|
||
func _on_operation_finished(success: bool, message: String) -> void:
|
||
_status.text = message
|
||
if success and _compose.visible:
|
||
_show_inbox()
|
||
elif _letter.visible and not _current_mail_id.is_empty():
|
||
_open_letter(_current_mail_id)
|
||
else:
|
||
_update_send_state()
|
||
|
||
|
||
func _attachment_amount_value() -> int:
|
||
return int(_attachment_amount.text) if _attachment_amount.text.is_valid_int() else 0
|
||
|
||
|
||
func _attachment_amount_maximum() -> int:
|
||
if _attachment_kind.selected == 1:
|
||
return _reservations.get_available_fish_coin()
|
||
if _attachment_kind.selected == 3 and _attachment_choice.selected >= 0:
|
||
return _reservations.get_available_item_quantity(
|
||
StringName(str(_attachment_choice.get_selected_metadata()))
|
||
)
|
||
return 0
|
||
|
||
|
||
func _set_attachment_amount(value: int) -> void:
|
||
var clamped := clampi(value, 0, _attachment_amount_maximum())
|
||
var text := str(clamped)
|
||
if _attachment_amount.text != text:
|
||
_attachment_amount.text = text
|
||
_attachment_amount.caret_column = text.length()
|
||
_amount_minus.disabled = clamped <= 0
|
||
_amount_plus.disabled = clamped >= _attachment_amount_maximum()
|
||
_update_attachment_summary()
|
||
|
||
|
||
func _on_attachment_amount_changed(value: String) -> void:
|
||
var digits := ""
|
||
for character: String in value:
|
||
if character >= "0" and character <= "9":
|
||
digits += character
|
||
_set_attachment_amount(int(digits) if not digits.is_empty() else 0)
|
||
|
||
|
||
func _step_attachment_amount(delta: int) -> void:
|
||
_set_attachment_amount(_attachment_amount_value() + delta)
|
||
_attachment_amount.grab_focus()
|
||
|
||
|
||
func _archive_current() -> void:
|
||
if _current_mail_id.is_empty():
|
||
return
|
||
var archived := not _service.is_letter_archived(_current_mail_id)
|
||
if _service.archive_local_letter(_current_mail_id, archived):
|
||
_status.text = "Letter archived." if archived else "Letter restored."
|
||
_show_inbox()
|
||
|
||
|
||
func _delete_current() -> void:
|
||
if _current_mail_id.is_empty():
|
||
return
|
||
if _service.delete_local_letter(_current_mail_id):
|
||
_status.text = "Letter deleted locally."
|
||
_show_inbox()
|
||
else:
|
||
_status.text = "Resolve the gift before deleting this letter."
|
||
|
||
|
||
func _attachment_state_text(letter: Dictionary) -> String:
|
||
var attachment: Dictionary = letter["attachment"]
|
||
if int(attachment.get("type", 0)) == 0:
|
||
return ""
|
||
match int(letter["state"]):
|
||
NetworkMailProtocol.State.ACCEPTED:
|
||
return "Gift accepted.\n\n%s" % _attachment_text(attachment)
|
||
NetworkMailProtocol.State.DECLINED:
|
||
return "Gift declined."
|
||
NetworkMailProtocol.State.ATTACHMENT_RECALLED, NetworkMailProtocol.State.CANCELLED:
|
||
return "Gift returned to sender."
|
||
NetworkMailProtocol.State.ACCEPTANCE_PENDING:
|
||
return "Transferring gift…"
|
||
return "Gift enclosed\n\n%s" % _attachment_text(attachment)
|
||
|
||
|
||
func _attachment_text(attachment: Dictionary) -> String:
|
||
match int(attachment.get("type", 0)):
|
||
PlayerAssetReservationService.AttachmentType.NONE:
|
||
return "No gift attached."
|
||
PlayerAssetReservationService.AttachmentType.FISH_COIN:
|
||
return "%d fish coin" % int(attachment.get("amount", 0))
|
||
PlayerAssetReservationService.AttachmentType.FISH:
|
||
var fish_catch := _inventory.get_catch_by_id(
|
||
StringName(str(attachment.get("catch_id", "")))
|
||
)
|
||
if fish_catch != null:
|
||
return "%s — %.1f lb" % [
|
||
fish_catch.fish.display_name, fish_catch.weight_lb,
|
||
]
|
||
var data: Dictionary = attachment.get("catch", {})
|
||
return "%s — %.1f lb" % [
|
||
str(data.get("fish_id", "fish")).capitalize(),
|
||
float(data.get("weight_lb", 0.0)),
|
||
]
|
||
PlayerAssetReservationService.AttachmentType.CONSUMABLE:
|
||
var item := _catalog.get_item_by_id(
|
||
StringName(str(attachment.get("item_id", "")))
|
||
)
|
||
return "%s ×%d" % [
|
||
item.display_name if item != null else "Consumable",
|
||
int(attachment.get("quantity", 0)),
|
||
]
|
||
return "Invalid gift."
|
||
|
||
|
||
func _focus_first() -> void:
|
||
var buttons := _inbox_list.find_children("*", "Button", true, false)
|
||
if not buttons.is_empty():
|
||
(buttons.front() as Button).grab_focus()
|
||
|
||
|
||
func _style_controls(root: Node) -> void:
|
||
for node: Node in root.find_children("*", "", true, false):
|
||
if node is BaseButton:
|
||
UtilityPageStyle.apply_button(node)
|
||
elif node is LineEdit:
|
||
UtilityPageStyle.apply_line_edit(node)
|
||
elif node is Label:
|
||
node.add_theme_color_override(
|
||
"font_color", UtilityPageStyle.INK
|
||
)
|
||
elif node is TextEdit:
|
||
node.add_theme_font_override("font", UtilityPageStyle.TuffyFont)
|
||
node.add_theme_color_override(
|
||
"font_color", UtilityPageStyle.LIGHT_TEXT
|
||
)
|
||
node.add_theme_color_override(
|
||
"font_placeholder_color",
|
||
Color(0.82, 0.80, 0.71, 0.84)
|
||
)
|