817 lines
23 KiB
GDScript
817 lines
23 KiB
GDScript
class_name NetworkShopService
|
|
extends Node
|
|
|
|
const FishingShopStockType = preload(
|
|
"res://economy/fishing_shop_stock.gd"
|
|
)
|
|
const ItemDataType = preload("res://items/item_data.gd")
|
|
const OwnedItemType = preload("res://items/owned_item.gd")
|
|
const ArtShopStockType = preload("res://economy/art_shop_stock.gd")
|
|
|
|
const SHOP_ID: StringName = &"main_fishing_shop"
|
|
const REEL_PRODUCT_ID: StringName = &"reel_speed_upgrade"
|
|
const BARRIER_PRODUCT_ID: StringName = &"barrier_power_upgrade"
|
|
const COOLER_PRODUCT_ID: StringName = &"cooler_capacity_upgrade"
|
|
const MAX_LEDGER_ENTRIES_PER_PEER: int = 64
|
|
|
|
signal local_purchase_pending(request_id: String)
|
|
signal local_purchase_finished(
|
|
request_id: String,
|
|
accepted: bool,
|
|
message: String,
|
|
product_id: StringName,
|
|
category: int,
|
|
quantity: int,
|
|
total_cost: int,
|
|
)
|
|
|
|
var _session: NetworkSession
|
|
var _spawn_service: PlayerSpawnService
|
|
var _network_fishing: NetworkFishingService
|
|
var _interaction: FishingShopInteraction
|
|
var _wallet: PlayerWallet
|
|
var _bag: PlayerBag
|
|
var _item_catalog: ItemCatalog
|
|
var _upgrades: PlayerFishingUpgrades
|
|
var _cooler_capacity: PlayerCoolerCapacity
|
|
var _art_unlocks: PlayerArtUnlocks
|
|
var _save_manager: PlayerSaveManager
|
|
var _request_ledgers: Dictionary[int, Dictionary] = {}
|
|
var _pending_by_peer: Dictionary[int, String] = {}
|
|
var _result_owners: Dictionary[String, int] = {}
|
|
var _acknowledged_results: Dictionary[String, bool] = {}
|
|
var _received_results: Dictionary[String, bool] = {}
|
|
var _applied_results: Dictionary[String, bool] = {}
|
|
var _pending_local_request: Dictionary = {}
|
|
var _reservations: PlayerAssetReservationService
|
|
|
|
|
|
func setup(
|
|
session: NetworkSession,
|
|
spawn_service: PlayerSpawnService,
|
|
network_fishing: NetworkFishingService,
|
|
interaction: FishingShopInteraction,
|
|
wallet: PlayerWallet,
|
|
bag: PlayerBag,
|
|
item_catalog: ItemCatalog,
|
|
upgrades: PlayerFishingUpgrades,
|
|
cooler_capacity: PlayerCoolerCapacity,
|
|
art_unlocks: PlayerArtUnlocks,
|
|
save_manager: PlayerSaveManager,
|
|
reservations: PlayerAssetReservationService,
|
|
) -> void:
|
|
_session = session
|
|
_spawn_service = spawn_service
|
|
_network_fishing = network_fishing
|
|
_interaction = interaction
|
|
_wallet = wallet
|
|
_bag = bag
|
|
_item_catalog = item_catalog
|
|
_upgrades = upgrades
|
|
_cooler_capacity = cooler_capacity
|
|
_art_unlocks = art_unlocks
|
|
_save_manager = save_manager
|
|
_reservations = reservations
|
|
if not _session.peer_removed.is_connected(_on_peer_removed):
|
|
_session.peer_removed.connect(_on_peer_removed)
|
|
if not _session.state_changed.is_connected(_on_session_state_changed):
|
|
_session.state_changed.connect(_on_session_state_changed)
|
|
|
|
|
|
func can_request_purchase() -> bool:
|
|
return (
|
|
_session != null
|
|
and _session.is_gameplay_session_active()
|
|
and (
|
|
_session.is_host()
|
|
or _session.supports_server_capability(
|
|
NetworkShopProtocol.CAPABILITY
|
|
)
|
|
)
|
|
)
|
|
|
|
|
|
func can_request_art_purchase() -> bool:
|
|
return (
|
|
can_request_purchase()
|
|
and (
|
|
_session.is_host()
|
|
or _session.supports_server_capability(
|
|
NetworkShopProtocol.ART_CAPABILITY
|
|
)
|
|
)
|
|
)
|
|
|
|
|
|
func is_local_purchase_pending() -> bool:
|
|
return not _pending_local_request.is_empty()
|
|
|
|
|
|
func request_supply(item_id: StringName) -> String:
|
|
return _request_purchase(
|
|
item_id,
|
|
NetworkShopProtocol.ProductCategory.SUPPLY,
|
|
1,
|
|
_bag.get_quantity(item_id) if _bag != null else 0
|
|
)
|
|
|
|
|
|
func request_reel_speed_upgrade() -> String:
|
|
return _request_purchase(
|
|
REEL_PRODUCT_ID,
|
|
NetworkShopProtocol.ProductCategory.REEL_SPEED_UPGRADE,
|
|
1,
|
|
_upgrades.get_reel_speed_level() if _upgrades != null else 0
|
|
)
|
|
|
|
|
|
func request_barrier_power_upgrade() -> String:
|
|
return _request_purchase(
|
|
BARRIER_PRODUCT_ID,
|
|
NetworkShopProtocol.ProductCategory.BARRIER_POWER_UPGRADE,
|
|
1,
|
|
_upgrades.get_barrier_power_level() if _upgrades != null else 0
|
|
)
|
|
|
|
|
|
func request_cooler_capacity_upgrade() -> String:
|
|
return _request_purchase(
|
|
COOLER_PRODUCT_ID,
|
|
NetworkShopProtocol.ProductCategory.COOLER_CAPACITY_UPGRADE,
|
|
1,
|
|
_cooler_capacity.get_level() if _cooler_capacity != null else 0
|
|
)
|
|
|
|
|
|
func request_art_kit() -> String:
|
|
return _request_purchase(
|
|
ArtShopStockType.ART_KIT_ITEM_ID,
|
|
NetworkShopProtocol.ProductCategory.ART_KIT,
|
|
1,
|
|
_bag.get_quantity(ArtShopStockType.ART_KIT_ITEM_ID)
|
|
if _bag != null else 0,
|
|
)
|
|
|
|
|
|
func request_art_upgrade(product_id: StringName) -> String:
|
|
if (
|
|
_bag == null
|
|
or not _bag.owns_item(ArtShopStockType.ART_KIT_ITEM_ID)
|
|
):
|
|
local_purchase_finished.emit(
|
|
"",
|
|
false,
|
|
"Own an Art Kit before buying upgrades.",
|
|
product_id,
|
|
NetworkShopProtocol.ProductCategory.ART_UPGRADE,
|
|
0,
|
|
0,
|
|
)
|
|
return ""
|
|
return _request_purchase(
|
|
product_id,
|
|
NetworkShopProtocol.ProductCategory.ART_UPGRADE,
|
|
1,
|
|
_art_unlocks.get_unlock_mask() if _art_unlocks != null else 0,
|
|
)
|
|
|
|
|
|
func _request_purchase(
|
|
product_id: StringName,
|
|
category: int,
|
|
quantity: int,
|
|
current_state: int,
|
|
) -> String:
|
|
if is_local_purchase_pending():
|
|
local_purchase_finished.emit(
|
|
"", false, "Purchasing…", product_id, category, 0, 0
|
|
)
|
|
return ""
|
|
if not can_request_purchase():
|
|
local_purchase_finished.emit(
|
|
"",
|
|
false,
|
|
"Purchases are not supported by this server.",
|
|
product_id,
|
|
category,
|
|
0,
|
|
0
|
|
)
|
|
return ""
|
|
if (
|
|
category in [
|
|
NetworkShopProtocol.ProductCategory.ART_KIT,
|
|
NetworkShopProtocol.ProductCategory.ART_UPGRADE,
|
|
]
|
|
and not can_request_art_purchase()
|
|
):
|
|
local_purchase_finished.emit(
|
|
"", false, "Art supplies require a newer server.",
|
|
product_id, category, 0, 0,
|
|
)
|
|
return ""
|
|
var request_id: String = _new_id("shop")
|
|
var request: Dictionary = {
|
|
"request_id": request_id,
|
|
"session_id": _session.get_session_id(),
|
|
"shop_id": str(SHOP_ID),
|
|
"product_id": str(product_id),
|
|
"category": category,
|
|
"quantity": quantity,
|
|
"wallet_balance": _wallet.get_balance() if _wallet != null else 0,
|
|
"current_state": current_state,
|
|
}
|
|
_pending_local_request = request.duplicate(true)
|
|
local_purchase_pending.emit(request_id)
|
|
if _session.is_host():
|
|
_handle_purchase_request(_session.get_local_peer_id(), request)
|
|
else:
|
|
submit_purchase_request.rpc_id(1, request)
|
|
return request_id
|
|
|
|
|
|
@rpc(
|
|
"any_peer",
|
|
"call_remote",
|
|
"reliable",
|
|
NetworkShopProtocol.RELIABLE_CHANNEL
|
|
)
|
|
func submit_purchase_request(data: Dictionary) -> void:
|
|
var sender_id: int = multiplayer.get_remote_sender_id()
|
|
if (
|
|
_session == null
|
|
or not _session.is_host()
|
|
or not _session.is_authenticated_peer(sender_id)
|
|
):
|
|
return
|
|
_handle_purchase_request(sender_id, data)
|
|
|
|
|
|
func _handle_purchase_request(peer_id: int, data: Dictionary) -> void:
|
|
var validation_error: String = NetworkShopProtocol.validate_request(data)
|
|
var request_id: String = str(data.get("request_id", ""))
|
|
var ledger: Dictionary = _request_ledgers.get(peer_id, {})
|
|
if (
|
|
not request_id.is_empty()
|
|
and request_id.length() <= NetworkShopProtocol.MAX_ID_LENGTH
|
|
and ledger.has(request_id)
|
|
):
|
|
_send_result(peer_id, ledger[request_id])
|
|
return
|
|
if not validation_error.is_empty():
|
|
_record_and_send(
|
|
peer_id,
|
|
_rejected_result(data, validation_error)
|
|
)
|
|
return
|
|
if str(data["session_id"]) != _session.get_session_id():
|
|
_record_and_send(
|
|
peer_id,
|
|
_rejected_result(data, "Purchase could not be completed.")
|
|
)
|
|
return
|
|
if (
|
|
_pending_by_peer.has(peer_id)
|
|
and _pending_by_peer[peer_id] != request_id
|
|
):
|
|
_record_and_send(
|
|
peer_id,
|
|
_rejected_result(data, "A purchase is already pending.")
|
|
)
|
|
return
|
|
if not _is_shop_available_for_peer(peer_id):
|
|
var avatar: Player = _spawn_service.get_avatar(peer_id)
|
|
var message: String = (
|
|
"The shop is unavailable."
|
|
if avatar == null or _interaction == null
|
|
else "Move closer to the shop."
|
|
)
|
|
_record_and_send(peer_id, _rejected_result(data, message))
|
|
return
|
|
var result: Dictionary = _build_authoritative_result(peer_id, data)
|
|
_pending_by_peer[peer_id] = request_id
|
|
_record_and_send(peer_id, result)
|
|
|
|
|
|
func _build_authoritative_result(
|
|
peer_id: int,
|
|
request: Dictionary,
|
|
) -> Dictionary:
|
|
var product_id := StringName(str(request["product_id"]))
|
|
var category: int = request["category"]
|
|
var quantity: int = request["quantity"]
|
|
var wallet_balance: int = request["wallet_balance"]
|
|
var current_state: int = request["current_state"]
|
|
var cost: int = -1
|
|
var resulting_state: int = current_state
|
|
var rejection: String = ""
|
|
if StringName(str(request["shop_id"])) != SHOP_ID:
|
|
rejection = "The shop is unavailable."
|
|
elif quantity != 1:
|
|
rejection = "Purchase could not be completed."
|
|
else:
|
|
match category:
|
|
NetworkShopProtocol.ProductCategory.SUPPLY:
|
|
var item: ItemDataType = _item_catalog.get_item_by_id(
|
|
product_id
|
|
) if _item_catalog != null else null
|
|
cost = FishingShopStockType.get_price(product_id)
|
|
if (
|
|
item == null
|
|
or not item.is_valid()
|
|
or product_id not in (
|
|
FishingShopStockType.get_stock_item_ids()
|
|
)
|
|
or item.category != ItemDataType.Category.CONSUMABLE
|
|
or not item.stackable
|
|
or not item.usable
|
|
or current_state >= item.max_stack
|
|
):
|
|
rejection = (
|
|
"Your Bag is full."
|
|
if item != null and current_state >= item.max_stack
|
|
else "Purchase could not be completed."
|
|
)
|
|
else:
|
|
resulting_state = current_state + 1
|
|
NetworkShopProtocol.ProductCategory.ROD:
|
|
rejection = "This item is not sold here."
|
|
NetworkShopProtocol.ProductCategory.REEL_SPEED_UPGRADE:
|
|
if (
|
|
product_id != REEL_PRODUCT_ID
|
|
or current_state
|
|
>= PlayerFishingUpgrades.MAX_REEL_SPEED_LEVEL
|
|
):
|
|
rejection = "Upgrade is already at maximum."
|
|
else:
|
|
cost = (
|
|
PlayerFishingUpgrades.REEL_SPEED_COSTS[
|
|
current_state
|
|
]
|
|
)
|
|
resulting_state = current_state + 1
|
|
NetworkShopProtocol.ProductCategory.BARRIER_POWER_UPGRADE:
|
|
if (
|
|
product_id != BARRIER_PRODUCT_ID
|
|
or current_state
|
|
>= PlayerFishingUpgrades.MAX_BARRIER_POWER_LEVEL
|
|
):
|
|
rejection = "Upgrade is already at maximum."
|
|
else:
|
|
cost = (
|
|
PlayerFishingUpgrades.BARRIER_POWER_COSTS[
|
|
current_state
|
|
]
|
|
)
|
|
resulting_state = current_state + 1
|
|
NetworkShopProtocol.ProductCategory.COOLER_CAPACITY_UPGRADE:
|
|
if (
|
|
product_id != COOLER_PRODUCT_ID
|
|
or current_state >= PlayerCoolerCapacity.MAX_LEVEL
|
|
):
|
|
rejection = "Upgrade is already at maximum."
|
|
else:
|
|
cost = (
|
|
PlayerCoolerCapacity.EXPANSION_COSTS[
|
|
current_state
|
|
]
|
|
)
|
|
resulting_state = current_state + 1
|
|
NetworkShopProtocol.ProductCategory.ART_KIT:
|
|
var art_item: ItemDataType = _item_catalog.get_item_by_id(
|
|
product_id
|
|
) if _item_catalog != null else null
|
|
cost = ArtShopStockType.get_price(product_id)
|
|
if (
|
|
product_id != ArtShopStockType.ART_KIT_ITEM_ID
|
|
or art_item == null
|
|
or not art_item.is_valid()
|
|
or art_item.category != ItemDataType.Category.TOOL
|
|
or art_item.stackable
|
|
or not art_item.equippable
|
|
or not art_item.hotbar_allowed
|
|
or current_state != 0
|
|
):
|
|
rejection = (
|
|
"Art Kit already owned."
|
|
if current_state > 0
|
|
else "Purchase could not be completed."
|
|
)
|
|
else:
|
|
resulting_state = 1
|
|
NetworkShopProtocol.ProductCategory.ART_UPGRADE:
|
|
cost = ArtShopStockType.get_price(product_id)
|
|
if (
|
|
not PlayerArtUnlocks.is_product_id(product_id)
|
|
or current_state < 0
|
|
or (current_state & ~PlayerArtUnlocks.ALL_UNLOCK_MASK) != 0
|
|
or PlayerArtUnlocks.resulting_mask(
|
|
current_state, product_id
|
|
) == current_state
|
|
):
|
|
rejection = "Upgrade is already unlocked."
|
|
else:
|
|
resulting_state = PlayerArtUnlocks.resulting_mask(
|
|
current_state, product_id
|
|
)
|
|
if rejection.is_empty() and (cost < 0 or wallet_balance < cost):
|
|
rejection = "Not enough fish coin."
|
|
if not rejection.is_empty():
|
|
return _rejected_result(request, rejection)
|
|
return {
|
|
"result_id": _new_id("shop_result"),
|
|
"request_id": str(request["request_id"]),
|
|
"session_id": _session.get_session_id(),
|
|
"target_peer_id": peer_id,
|
|
"accepted": true,
|
|
"product_id": str(product_id),
|
|
"category": category,
|
|
"quantity": quantity,
|
|
"total_cost": cost,
|
|
"expected_wallet": wallet_balance,
|
|
"expected_state": current_state,
|
|
"resulting_state": resulting_state,
|
|
"message": "Purchase complete.",
|
|
}
|
|
|
|
|
|
func _rejected_result(request: Dictionary, message: String) -> Dictionary:
|
|
var request_id: String = str(request.get("request_id", ""))
|
|
if (
|
|
request_id.is_empty()
|
|
or request_id.length() > NetworkShopProtocol.MAX_ID_LENGTH
|
|
):
|
|
request_id = "invalid"
|
|
var category: int = clampi(
|
|
int(request.get("category", 0)),
|
|
0,
|
|
NetworkShopProtocol.ProductCategory.size() - 1
|
|
)
|
|
return {
|
|
"result_id": _new_id("shop_result"),
|
|
"request_id": request_id,
|
|
"session_id": _session.get_session_id() if _session != null else "",
|
|
"target_peer_id": 0,
|
|
"accepted": false,
|
|
"product_id": str(request.get("product_id", "invalid")).left(
|
|
NetworkShopProtocol.MAX_ID_LENGTH
|
|
),
|
|
"category": category,
|
|
"quantity": 0,
|
|
"total_cost": 0,
|
|
"expected_wallet": maxi(int(request.get("wallet_balance", 0)), 0),
|
|
"expected_state": maxi(int(request.get("current_state", 0)), 0),
|
|
"resulting_state": maxi(int(request.get("current_state", 0)), 0),
|
|
"message": message.left(NetworkShopProtocol.MAX_MESSAGE_LENGTH),
|
|
}
|
|
|
|
|
|
func _record_and_send(peer_id: int, result: Dictionary) -> void:
|
|
result["target_peer_id"] = peer_id
|
|
var request_id: String = result["request_id"]
|
|
var ledger: Dictionary = _request_ledgers.get(peer_id, {})
|
|
ledger[request_id] = result.duplicate(true)
|
|
_bound_dictionary(ledger)
|
|
_request_ledgers[peer_id] = ledger
|
|
_result_owners[str(result["result_id"])] = peer_id
|
|
_bound_dictionary(_result_owners)
|
|
_send_result(peer_id, result)
|
|
|
|
|
|
func _send_result(peer_id: int, result: Dictionary) -> void:
|
|
if peer_id == _session.get_local_peer_id():
|
|
_apply_purchase_result(result)
|
|
else:
|
|
receive_purchase_result.rpc_id(peer_id, result)
|
|
|
|
|
|
@rpc(
|
|
"authority",
|
|
"call_remote",
|
|
"reliable",
|
|
NetworkShopProtocol.RELIABLE_CHANNEL
|
|
)
|
|
func receive_purchase_result(data: Dictionary) -> void:
|
|
_apply_purchase_result(data)
|
|
|
|
|
|
func _apply_purchase_result(data: Dictionary) -> void:
|
|
if (
|
|
not NetworkShopProtocol.validate_result(data)
|
|
or _session == null
|
|
or str(data["session_id"]) != _session.get_session_id()
|
|
or int(data["target_peer_id"]) != _session.get_local_peer_id()
|
|
):
|
|
return
|
|
var result_id: String = data["result_id"]
|
|
if _received_results.has(result_id):
|
|
_acknowledge_result(data, _applied_results.has(result_id), "")
|
|
return
|
|
if (
|
|
_pending_local_request.is_empty()
|
|
or str(data["request_id"])
|
|
!= str(_pending_local_request.get("request_id", ""))
|
|
):
|
|
return
|
|
if not bool(data["accepted"]):
|
|
_received_results[result_id] = true
|
|
_bound_dictionary(_received_results)
|
|
_finish_local_purchase(data, false, str(data["message"]))
|
|
_acknowledge_result(data, false, str(data["message"]))
|
|
return
|
|
var validation_message: String = _validate_local_result(data)
|
|
if not validation_message.is_empty():
|
|
_fail_local_apply(data, validation_message)
|
|
return
|
|
var wallet_snapshot: int = _wallet.get_balance()
|
|
var bag_snapshot: Array[OwnedItemType] = _bag.get_all_items()
|
|
var reel_snapshot: int = _upgrades.get_reel_speed_level()
|
|
var barrier_snapshot: int = _upgrades.get_barrier_power_level()
|
|
var cooler_snapshot: int = _cooler_capacity.get_level()
|
|
var art_snapshot: int = _art_unlocks.get_unlock_mask()
|
|
var applied: bool = _apply_local_product(data)
|
|
if not applied or not _save_manager.save_if_dirty():
|
|
_bag.replace_all_items(bag_snapshot)
|
|
_upgrades.restore_levels(reel_snapshot, barrier_snapshot)
|
|
_cooler_capacity.restore_level(cooler_snapshot)
|
|
_art_unlocks.restore_mask(art_snapshot)
|
|
_wallet.restore_balance(wallet_snapshot)
|
|
_save_manager.save_if_dirty()
|
|
_fail_local_apply(data, "Purchase could not be completed.")
|
|
return
|
|
_applied_results[result_id] = true
|
|
_bound_dictionary(_applied_results)
|
|
_received_results[result_id] = true
|
|
_bound_dictionary(_received_results)
|
|
_finish_local_purchase(data, true, "Purchase complete.")
|
|
_acknowledge_result(data, true, "")
|
|
|
|
|
|
func _validate_local_result(data: Dictionary) -> String:
|
|
if (
|
|
_wallet == null
|
|
or _bag == null
|
|
or _upgrades == null
|
|
or _cooler_capacity == null
|
|
or _art_unlocks == null
|
|
or _save_manager == null
|
|
or _wallet.get_balance() != int(data["expected_wallet"])
|
|
or str(data["product_id"])
|
|
!= str(_pending_local_request.get("product_id", ""))
|
|
or int(data["category"])
|
|
!= int(_pending_local_request.get("category", -1))
|
|
or int(data["quantity"])
|
|
!= int(_pending_local_request.get("quantity", -1))
|
|
):
|
|
return "Purchase could not be completed."
|
|
var category: int = data["category"]
|
|
var product_id := StringName(str(data["product_id"]))
|
|
var expected_state: int = data["expected_state"]
|
|
var cost: int = data["total_cost"]
|
|
if (
|
|
_reservations != null
|
|
and _reservations.get_available_fish_coin() < cost
|
|
):
|
|
return "Reserved in a letter."
|
|
var resulting_state: int = int(data["resulting_state"])
|
|
if (
|
|
category != NetworkShopProtocol.ProductCategory.ART_UPGRADE
|
|
and resulting_state != expected_state + 1
|
|
):
|
|
return "Purchase could not be completed."
|
|
if not _wallet.can_afford(cost):
|
|
return "Not enough fish coin."
|
|
match category:
|
|
NetworkShopProtocol.ProductCategory.SUPPLY:
|
|
if _bag.get_quantity(product_id) != expected_state:
|
|
return "Purchase could not be completed."
|
|
if not _bag.can_add_item(product_id, data["quantity"]):
|
|
return "Your Bag is full."
|
|
NetworkShopProtocol.ProductCategory.REEL_SPEED_UPGRADE:
|
|
if _upgrades.get_reel_speed_level() != expected_state:
|
|
return "Purchase could not be completed."
|
|
if _upgrades.get_next_reel_speed_cost() != cost:
|
|
return "Purchase could not be completed."
|
|
NetworkShopProtocol.ProductCategory.BARRIER_POWER_UPGRADE:
|
|
if _upgrades.get_barrier_power_level() != expected_state:
|
|
return "Purchase could not be completed."
|
|
if _upgrades.get_next_barrier_power_cost() != cost:
|
|
return "Purchase could not be completed."
|
|
NetworkShopProtocol.ProductCategory.COOLER_CAPACITY_UPGRADE:
|
|
if _cooler_capacity.get_level() != expected_state:
|
|
return "Purchase could not be completed."
|
|
if _cooler_capacity.get_next_cost() != cost:
|
|
return "Purchase could not be completed."
|
|
NetworkShopProtocol.ProductCategory.ART_KIT:
|
|
if (
|
|
product_id != ArtShopStockType.ART_KIT_ITEM_ID
|
|
or _bag.get_quantity(product_id) != expected_state
|
|
or not _bag.can_add_item(product_id, 1)
|
|
or cost != ArtShopStockType.ART_KIT_PRICE
|
|
):
|
|
return "Purchase could not be completed."
|
|
NetworkShopProtocol.ProductCategory.ART_UPGRADE:
|
|
if (
|
|
_art_unlocks.get_unlock_mask() != expected_state
|
|
or not PlayerArtUnlocks.is_product_id(product_id)
|
|
or resulting_state != PlayerArtUnlocks.resulting_mask(
|
|
expected_state, product_id
|
|
)
|
|
or cost != ArtShopStockType.UPGRADE_PRICE
|
|
):
|
|
return "Purchase could not be completed."
|
|
_:
|
|
return "Purchase could not be completed."
|
|
return ""
|
|
|
|
|
|
func _apply_local_product(data: Dictionary) -> bool:
|
|
var category: int = data["category"]
|
|
var product_id := StringName(str(data["product_id"]))
|
|
match category:
|
|
NetworkShopProtocol.ProductCategory.SUPPLY:
|
|
return (
|
|
_wallet.debit(data["total_cost"])
|
|
and _bag.add_item(product_id, data["quantity"])
|
|
)
|
|
NetworkShopProtocol.ProductCategory.REEL_SPEED_UPGRADE:
|
|
return _upgrades.purchase_reel_speed(_wallet)
|
|
NetworkShopProtocol.ProductCategory.BARRIER_POWER_UPGRADE:
|
|
return _upgrades.purchase_barrier_power(_wallet)
|
|
NetworkShopProtocol.ProductCategory.COOLER_CAPACITY_UPGRADE:
|
|
return _cooler_capacity.purchase(_wallet)
|
|
NetworkShopProtocol.ProductCategory.ART_KIT:
|
|
return (
|
|
_wallet.debit(int(data["total_cost"]))
|
|
and _bag.add_item(product_id, 1)
|
|
)
|
|
NetworkShopProtocol.ProductCategory.ART_UPGRADE:
|
|
return _art_unlocks.purchase_product(
|
|
product_id, _wallet, int(data["total_cost"])
|
|
)
|
|
return false
|
|
|
|
|
|
func _fail_local_apply(data: Dictionary, message: String) -> void:
|
|
_finish_local_purchase(data, false, message)
|
|
_acknowledge_result(data, false, message)
|
|
|
|
|
|
func _finish_local_purchase(
|
|
data: Dictionary,
|
|
accepted: bool,
|
|
message: String,
|
|
) -> void:
|
|
_pending_local_request.clear()
|
|
local_purchase_finished.emit(
|
|
str(data["request_id"]),
|
|
accepted,
|
|
message,
|
|
StringName(str(data["product_id"])),
|
|
int(data["category"]),
|
|
int(data["quantity"]),
|
|
int(data["total_cost"])
|
|
)
|
|
|
|
|
|
func _acknowledge_result(
|
|
data: Dictionary,
|
|
applied: bool,
|
|
message: String,
|
|
) -> void:
|
|
if _session.is_host():
|
|
_handle_acknowledgement(
|
|
_session.get_local_peer_id(),
|
|
str(data["result_id"]),
|
|
str(data["request_id"]),
|
|
applied,
|
|
message
|
|
)
|
|
else:
|
|
acknowledge_purchase_result.rpc_id(
|
|
1,
|
|
str(data["result_id"]),
|
|
str(data["request_id"]),
|
|
applied,
|
|
message.left(NetworkShopProtocol.MAX_MESSAGE_LENGTH)
|
|
)
|
|
|
|
|
|
@rpc(
|
|
"any_peer",
|
|
"call_remote",
|
|
"reliable",
|
|
NetworkShopProtocol.RELIABLE_CHANNEL
|
|
)
|
|
func acknowledge_purchase_result(
|
|
result_id: String,
|
|
request_id: String,
|
|
applied: bool,
|
|
message: String,
|
|
) -> void:
|
|
var sender_id: int = multiplayer.get_remote_sender_id()
|
|
if (
|
|
_session == null
|
|
or not _session.is_host()
|
|
or not _session.is_authenticated_peer(sender_id)
|
|
):
|
|
return
|
|
_handle_acknowledgement(
|
|
sender_id, result_id, request_id, applied, message
|
|
)
|
|
|
|
|
|
func _handle_acknowledgement(
|
|
peer_id: int,
|
|
result_id: String,
|
|
request_id: String,
|
|
_applied: bool,
|
|
message: String,
|
|
) -> void:
|
|
if (
|
|
result_id.is_empty()
|
|
or result_id.length() > NetworkShopProtocol.MAX_ID_LENGTH
|
|
or request_id.is_empty()
|
|
or request_id.length() > NetworkShopProtocol.MAX_ID_LENGTH
|
|
or message.length() > NetworkShopProtocol.MAX_MESSAGE_LENGTH
|
|
or _result_owners.get(result_id, 0) != peer_id
|
|
):
|
|
return
|
|
_acknowledged_results[result_id] = true
|
|
_bound_dictionary(_acknowledged_results)
|
|
if _pending_by_peer.get(peer_id, "") == request_id:
|
|
_pending_by_peer.erase(peer_id)
|
|
|
|
|
|
func _is_shop_available_for_peer(peer_id: int) -> bool:
|
|
if (
|
|
_session == null
|
|
or not _session.is_host()
|
|
or not _session.is_gameplay_session_active()
|
|
or _spawn_service == null
|
|
or _interaction == null
|
|
or not is_instance_valid(_interaction)
|
|
):
|
|
return false
|
|
var avatar: Player = _spawn_service.get_avatar(peer_id)
|
|
return (
|
|
avatar != null
|
|
and not avatar.is_water_recovery_active()
|
|
and (
|
|
_network_fishing == null
|
|
or not _network_fishing.has_peer_attempt(peer_id)
|
|
)
|
|
and _interaction.is_avatar_in_range(avatar)
|
|
)
|
|
|
|
|
|
func _on_peer_removed(peer_id: int) -> void:
|
|
_request_ledgers.erase(peer_id)
|
|
_pending_by_peer.erase(peer_id)
|
|
for result_id: String in _result_owners.keys():
|
|
if _result_owners[result_id] == peer_id:
|
|
_result_owners.erase(result_id)
|
|
_acknowledged_results.erase(result_id)
|
|
|
|
|
|
func _on_session_state_changed(state: NetworkSession.State) -> void:
|
|
if state in [
|
|
NetworkSession.State.INACTIVE,
|
|
NetworkSession.State.DISCONNECTING,
|
|
NetworkSession.State.CONNECTION_FAILED,
|
|
NetworkSession.State.SERVER_LOST,
|
|
]:
|
|
var had_pending: bool = is_local_purchase_pending()
|
|
_clear_session_state()
|
|
if had_pending:
|
|
local_purchase_finished.emit(
|
|
"",
|
|
false,
|
|
"Connection lost.",
|
|
StringName(),
|
|
0,
|
|
0,
|
|
0
|
|
)
|
|
|
|
|
|
func _clear_session_state() -> void:
|
|
_request_ledgers.clear()
|
|
_pending_by_peer.clear()
|
|
_result_owners.clear()
|
|
_acknowledged_results.clear()
|
|
_received_results.clear()
|
|
_applied_results.clear()
|
|
_pending_local_request.clear()
|
|
|
|
|
|
func _bound_dictionary(values: Dictionary) -> void:
|
|
while values.size() > MAX_LEDGER_ENTRIES_PER_PEER:
|
|
values.erase(values.keys().front())
|
|
|
|
|
|
func _new_id(prefix: String) -> String:
|
|
return "%s:%s" % [
|
|
prefix,
|
|
Crypto.new().generate_random_bytes(16).hex_encode(),
|
|
]
|