netfishing/world/materials
2026-08-03 16:36:34 -04:00
..
shoreline_tide.gdshader Add freshwater habitats and saltwater tide ribbons 2026-07-31 16:05:44 -04:00
shoreline_tide.gdshader.uid Add freshwater habitats and saltwater tide ribbons 2026-07-31 16:05:44 -04:00
shoreline_tide.tres Add freshwater habitats and saltwater tide ribbons 2026-07-31 16:05:44 -04:00
starter_island_grass.tres Fix terrain surface texture projection 2026-07-31 16:22:07 -04:00
starter_island_sand.tres Fix terrain surface texture projection 2026-07-31 16:22:07 -04:00
stylized_water.gdshader Keep fog local to world geometry 2026-08-03 16:36:34 -04:00
stylized_water.gdshader.uid Add initial stylized water shader 2026-07-31 00:19:26 -04:00
stylized_water.tres Keep fog local to world geometry 2026-08-03 16:36:34 -04:00
stylized_water_fresh.tres Keep fog local to world geometry 2026-08-03 16:36:34 -04:00
terrain_surface_projection.gdshader Fix terrain surface texture projection 2026-07-31 16:22:07 -04:00
terrain_surface_projection.gdshader.uid Fix terrain surface texture projection 2026-07-31 16:22:07 -04:00