Add host-validated multiplayer fish sales

This commit is contained in:
Alexander Sellite 2026-07-29 18:31:00 -04:00
parent c4e7ea0728
commit f7044669a8
13 changed files with 836 additions and 24 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=22 format=3]
[gd_scene load_steps=23 format=3]
[ext_resource type="PackedScene" path="res://world/test_world.tscn" id="1_world"]
[ext_resource type="PackedScene" path="res://player/player.tscn" id="2_player"]
@ -21,6 +21,7 @@
[ext_resource type="Script" path="res://network/saved_server_store.gd" id="19_saved_servers"]
[ext_resource type="Script" path="res://network/player_spawn_service.gd" id="20_spawn_service"]
[ext_resource type="Script" path="res://network/network_fishing_service.gd" id="21_network_fishing"]
[ext_resource type="Script" path="res://network/network_sale_service.gd" id="22_network_sale"]
[node name="Main" type="Node3D"]
script = ExtResource("3_main")
@ -49,6 +50,10 @@ script = ExtResource("20_spawn_service")
unique_name_in_owner = true
script = ExtResource("21_network_fishing")
[node name="NetworkSaleService" type="Node" parent="."]
unique_name_in_owner = true
script = ExtResource("22_network_sale")
[node name="TestWorld" parent="." instance=ExtResource("1_world")]
[node name="Players" type="Node3D" parent="."]