Add host-validated multiplayer fish sales
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parent
c4e7ea0728
commit
f7044669a8
13 changed files with 836 additions and 24 deletions
19
main/main.gd
19
main/main.gd
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@ -46,6 +46,9 @@ const PlayerSpawnServiceType = preload(
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const NetworkFishingServiceType = preload(
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"res://network/network_fishing_service.gd"
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)
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const NetworkSaleServiceType = preload(
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"res://network/network_sale_service.gd"
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)
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const TITLE_MUSIC_SILENCE_DB: float = -80.0
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@ -83,6 +86,7 @@ const TITLE_MUSIC_SILENCE_DB: float = -80.0
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@onready var _network_fishing: NetworkFishingServiceType = (
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%NetworkFishingService
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)
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@onready var _network_sale: NetworkSaleServiceType = %NetworkSaleService
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@onready var _players_root: Node3D = $Players
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var _gameplay_started: bool = false
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@ -153,6 +157,18 @@ func _ready() -> void:
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item_catalog,
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fish_catalog
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)
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_network_sale.setup(
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_network_session,
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_player_spawn_service,
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_network_fishing,
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_player.inventory,
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_player.wallet,
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_player.fish_sale_service,
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_save_manager,
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fish_catalog,
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pelican_buyer_profile,
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_test_world.get_pelican_convenience_landmark()
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)
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_fishing_spot.setup(
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_player,
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_player.inventory,
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@ -183,7 +199,8 @@ func _ready() -> void:
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_shop_interaction,
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_player.item_effects,
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_player.cooler_capacity,
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_network_session
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_network_session,
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_network_sale
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)
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_water_recovery.setup(
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_player,
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@ -1,4 +1,4 @@
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[gd_scene load_steps=22 format=3]
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[gd_scene load_steps=23 format=3]
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[ext_resource type="PackedScene" path="res://world/test_world.tscn" id="1_world"]
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[ext_resource type="PackedScene" path="res://player/player.tscn" id="2_player"]
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@ -21,6 +21,7 @@
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[ext_resource type="Script" path="res://network/saved_server_store.gd" id="19_saved_servers"]
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[ext_resource type="Script" path="res://network/player_spawn_service.gd" id="20_spawn_service"]
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[ext_resource type="Script" path="res://network/network_fishing_service.gd" id="21_network_fishing"]
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[ext_resource type="Script" path="res://network/network_sale_service.gd" id="22_network_sale"]
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[node name="Main" type="Node3D"]
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script = ExtResource("3_main")
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@ -49,6 +50,10 @@ script = ExtResource("20_spawn_service")
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unique_name_in_owner = true
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script = ExtResource("21_network_fishing")
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[node name="NetworkSaleService" type="Node" parent="."]
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unique_name_in_owner = true
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script = ExtResource("22_network_sale")
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[node name="TestWorld" parent="." instance=ExtResource("1_world")]
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[node name="Players" type="Node3D" parent="."]
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