Add public room discovery

This commit is contained in:
Alexander Sellite 2026-08-10 10:04:05 -04:00
parent 59ef173ea7
commit e204279b09
16 changed files with 857 additions and 22 deletions

View file

@ -107,6 +107,7 @@ func setup(
network_session: NetworkSessionType,
saved_servers: SavedServerStoreType,
server_trust: ServerTrustStore,
discovery: DiscoveryClient,
) -> void:
_player = player
_save_manager = save_manager
@ -114,7 +115,9 @@ func setup(
_fishing_spot = fishing_spot
_network_session = network_session
_saved_servers = saved_servers
_join_game_page.setup(network_session, saved_servers, true, server_trust)
_join_game_page.setup(
network_session, saved_servers, true, server_trust, discovery
)
if not _fishing_spot.bite_activated.is_connected(_on_bite_activated):
_fishing_spot.bite_activated.connect(_on_bite_activated)