Add public room discovery
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parent
59ef173ea7
commit
e204279b09
16 changed files with 857 additions and 22 deletions
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@ -38,6 +38,7 @@ const WorldPixelationPostprocessType = preload(
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"res://main/world_pixelation_postprocess.gd"
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)
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const NetworkSessionType = preload("res://network/network_session.gd")
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const DiscoveryClientType = preload("res://network/discovery_client.gd")
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const NetworkProfilePreferencesType = preload(
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"res://network/network_profile_preferences.gd"
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)
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@ -131,6 +132,7 @@ const SHOP_PATTERN_SCALE: float = 1.75
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%WorldPixelationPostprocess
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)
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@onready var _network_session: NetworkSessionType = %NetworkSession
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@onready var _discovery: DiscoveryClientType = %DiscoveryClient
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@onready var _world_time: WorldTimeServiceType = %WorldTimeService
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@onready var _world_time_visuals: WorldTimeVisualControllerType = (
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%WorldTimeVisualController
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@ -313,6 +315,7 @@ func _initialize_after_data_root() -> void:
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_server_trust,
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_host_bans,
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)
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_discovery.setup(_network_session)
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_world_time_visuals.setup(
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_world_time,
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_test_world.get_world_environment(),
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@ -546,6 +549,7 @@ func _initialize_after_data_root() -> void:
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_asset_reservations,
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_network_profile_service,
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_network_player_list,
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_discovery,
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_settings_manager,
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_network_surface_drawing,
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_player.art_unlocks,
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@ -623,6 +627,7 @@ func _initialize_after_data_root() -> void:
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_network_session,
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_saved_servers,
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_server_trust,
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_discovery,
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)
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var pause_menu: PauseMenuType = _game_ui.get_pause_menu()
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pause_menu.setup(
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@ -633,6 +638,7 @@ func _initialize_after_data_root() -> void:
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_network_session,
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_saved_servers,
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_server_trust,
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_discovery,
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)
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title_screen.join_game_requested.connect(_on_title_join_game_requested)
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pause_menu.join_game_requested.connect(_on_pause_join_game_requested)
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