Add host-authoritative multiplayer fishing

This commit is contained in:
Alexander Sellite 2026-07-29 16:29:25 -04:00
parent b0e2e84ba4
commit d3e3bf4053
17 changed files with 1672 additions and 23 deletions

View file

@ -506,6 +506,10 @@ func set_water_recovery_active(active: bool) -> void:
velocity = Vector3.ZERO
func is_water_recovery_active() -> bool:
return _water_recovery_active
func prepare_for_water_recovery() -> void:
_restore_gameplay_presentation_for_recovery()