Prepare Android controller and export support
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9 changed files with 192 additions and 11 deletions
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@ -34,12 +34,12 @@ func _ready() -> void:
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func handle_input(event: InputEvent, can_open: bool) -> bool:
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if not event.is_action("open_emotes"):
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return false
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var key_event: InputEventKey = event as InputEventKey
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if key_event == null or key_event.echo:
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if key_event != null and key_event.echo:
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return false
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if key_event.physical_keycode != KEY_C:
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return false
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if key_event.pressed:
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if event.is_pressed():
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if _is_open or not can_open:
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return _is_open
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open_menu()
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