Improve Android controller and chat support
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parent
3dc8ced5d2
commit
ceef03eba5
24 changed files with 2485 additions and 128 deletions
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@ -1,6 +1,10 @@
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class_name ProfilePreview
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extends SubViewportContainer
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const ControllerMappingManagerType = preload(
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"res://settings/controller_mapping_manager.gd"
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)
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@export_range(0.1, 2.0, 0.05) var drag_sensitivity: float = 0.012
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@export_range(0.1, 4.0, 0.1) var keyboard_speed: float = 1.8
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@ -8,6 +12,13 @@ extends SubViewportContainer
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var _dragging: bool = false
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var _visuals: Node3D
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var _controller_mapping_manager: ControllerMappingManagerType
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func setup_controller_mapping(
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mapping_manager: ControllerMappingManagerType,
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) -> void:
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_controller_mapping_manager = mapping_manager
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func _ready() -> void:
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@ -36,7 +47,16 @@ func _process(delta: float) -> void:
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if not has_focus():
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return
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var axis := Input.get_axis("ui_left", "ui_right")
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var right_stick := Input.get_joy_axis(0, JOY_AXIS_RIGHT_X)
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var right_stick: float = (
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_controller_mapping_manager.get_role_axis(
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ControllerMappingManagerType.ROLE_RIGHT_STICK_X
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)
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if (
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_controller_mapping_manager != null
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and _controller_mapping_manager.has_custom_mapping()
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)
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else Input.get_joy_axis(0, JOY_AXIS_RIGHT_X)
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)
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if absf(right_stick) > 0.2:
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axis = right_stick
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if absf(axis) > 0.1:
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