Add stylized sun and moon cycle
This commit is contained in:
parent
58fb3d6605
commit
cae120c532
8 changed files with 227 additions and 30 deletions
|
|
@ -1,13 +1,9 @@
|
|||
[gd_resource type="Sky" format=3 uid="uid://dersyay71dyat"]
|
||||
[gd_resource type="Sky" load_steps=3 format=3 uid="uid://dersyay71dyat"]
|
||||
|
||||
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_netfishing"]
|
||||
sky_top_color = Color(0.203922, 0.498039, 0.643137, 1)
|
||||
sky_horizon_color = Color(0.662745, 0.843137, 0.847059, 1)
|
||||
ground_bottom_color = Color(0.156863, 0.360784, 0.439216, 1)
|
||||
ground_horizon_color = Color(0.54902, 0.74902, 0.764706, 1)
|
||||
ground_curve = 0.08
|
||||
sun_angle_max = 18.0
|
||||
sun_curve = 0.22
|
||||
[ext_resource type="Shader" path="res://world/environment/netfishing_sky.gdshader" id="1_sky_shader"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_netfishing"]
|
||||
shader = ExtResource("1_sky_shader")
|
||||
|
||||
[resource]
|
||||
sky_material = SubResource("ProceduralSkyMaterial_netfishing")
|
||||
sky_material = SubResource("ShaderMaterial_netfishing")
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue