Refine character animation and fishing presentation

This commit is contained in:
Alexander Sellite 2026-08-01 11:16:21 -04:00
parent 81f5010ad2
commit c596b2aee7
15 changed files with 403 additions and 402 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=14 format=3]
[gd_scene load_steps=15 format=3]
[ext_resource type="Script" path="res://ui/game_ui.gd" id="1_ui"]
[ext_resource type="PackedScene" path="res://ui/player_menu.tscn" id="2_menu"]
@ -9,27 +9,27 @@
[ext_resource type="PackedScene" path="res://ui/hotbar.tscn" id="7_hotbar"]
[ext_resource type="PackedScene" path="res://ui/fishing_shop.tscn" id="8_shop"]
[ext_resource type="Script" path="res://ui/chat_ui.gd" id="9_chat"]
[ext_resource type="PackedScene" path="res://ui/emote_radial_menu.tscn" id="10_emote"]
[sub_resource type="StyleBoxFlat" id="StyleBox_chase_background"]
bg_color = Color(0.055, 0.105, 0.125, 1)
corner_radius_top_left = 6
corner_radius_top_right = 6
corner_radius_bottom_right = 6
corner_radius_bottom_left = 6
[sub_resource type="StyleBoxFlat" id="StyleBox_chase_fill"]
bg_color = Color(0.937, 0.357, 0.384, 0.95)
corner_radius_top_left = 6
corner_radius_top_right = 6
corner_radius_bottom_right = 6
corner_radius_bottom_left = 6
[sub_resource type="StyleBoxFlat" id="StyleBox_catch_fill"]
bg_color = Color(0.275, 0.784, 0.471, 0.92)
corner_radius_top_left = 6
corner_radius_top_right = 6
corner_radius_bottom_right = 6
corner_radius_bottom_left = 6
[sub_resource type="StyleBoxFlat" id="StyleBox_fishing_panel"]
bg_color = Color(0.055, 0.105, 0.125, 0.96)
border_width_left = 0
border_width_top = 0
border_width_right = 0
border_width_bottom = 0
corner_radius_top_left = 12
corner_radius_top_right = 12
corner_radius_bottom_right = 12
corner_radius_bottom_left = 12
[sub_resource type="StyleBoxFlat" id="StyleBox_transparent"]
bg_color = Color(0, 0, 0, 0)
@ -64,23 +64,24 @@ anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_left = -205.0
offset_top = -216.0
offset_right = 205.0
offset_bottom = -128.0
offset_left = -260.0
offset_top = -150.0
offset_right = 260.0
offset_bottom = -68.0
grow_horizontal = 2
grow_vertical = 0
mouse_filter = 2
theme = ExtResource("3_theme")
theme_override_styles/panel = SubResource("StyleBox_fishing_panel")
[node name="MarginContainer" type="MarginContainer" parent="UIRoot/CanonicalStage/GameplayTransientHUD/FishingPanel"]
theme_override_constants/margin_left = 14
theme_override_constants/margin_top = 8
theme_override_constants/margin_right = 14
theme_override_constants/margin_bottom = 8
theme_override_constants/margin_left = 0
theme_override_constants/margin_top = 0
theme_override_constants/margin_right = 0
theme_override_constants/margin_bottom = 0
[node name="VBoxContainer" type="VBoxContainer" parent="UIRoot/CanonicalStage/GameplayTransientHUD/FishingPanel/MarginContainer"]
theme_override_constants/separation = 4
theme_override_constants/separation = 2
[node name="StatusLabel" type="Label" parent="UIRoot/CanonicalStage/GameplayTransientHUD/FishingPanel/MarginContainer/VBoxContainer"]
unique_name_in_owner = true
@ -94,12 +95,25 @@ unique_name_in_owner = true
visible = false
horizontal_alignment = 1
[node name="CatchTrack" type="Control" parent="UIRoot/CanonicalStage/GameplayTransientHUD/FishingPanel/MarginContainer/VBoxContainer"]
[node name="CatchTrack" type="Control" parent="UIRoot/CanonicalStage/GameplayTransientHUD"]
unique_name_in_owner = true
visible = false
custom_minimum_size = Vector2(0, 20)
z_index = 60
layout_mode = 1
anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_left = -420.0
offset_top = -160.0
offset_right = 420.0
offset_bottom = -124.0
grow_horizontal = 2
grow_vertical = 0
mouse_filter = 2
[node name="GreenCatchProgress" type="ProgressBar" parent="UIRoot/CanonicalStage/GameplayTransientHUD/FishingPanel/MarginContainer/VBoxContainer/CatchTrack"]
[node name="GreenCatchProgress" type="ProgressBar" parent="UIRoot/CanonicalStage/GameplayTransientHUD/CatchTrack"]
unique_name_in_owner = true
layout_mode = 1
anchors_preset = 15
@ -113,7 +127,7 @@ theme_override_styles/fill = SubResource("StyleBox_catch_fill")
value = 0.0
show_percentage = false
[node name="RedChaseProgress" type="ProgressBar" parent="UIRoot/CanonicalStage/GameplayTransientHUD/FishingPanel/MarginContainer/VBoxContainer/CatchTrack"]
[node name="RedChaseProgress" type="ProgressBar" parent="UIRoot/CanonicalStage/GameplayTransientHUD/CatchTrack"]
unique_name_in_owner = true
layout_mode = 1
anchors_preset = 15
@ -127,7 +141,7 @@ theme_override_styles/fill = SubResource("StyleBox_chase_fill")
value = 0.0
show_percentage = false
[node name="BarrierMarkers" type="Control" parent="UIRoot/CanonicalStage/GameplayTransientHUD/FishingPanel/MarginContainer/VBoxContainer/CatchTrack"]
[node name="BarrierMarkers" type="Control" parent="UIRoot/CanonicalStage/GameplayTransientHUD/CatchTrack"]
unique_name_in_owner = true
layout_mode = 1
anchors_preset = 15
@ -137,15 +151,51 @@ grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
[node name="BarrierSummary" type="Label" parent="UIRoot/CanonicalStage/GameplayTransientHUD/FishingPanel/MarginContainer/VBoxContainer"]
[node name="BarrierPromptPanel" type="PanelContainer" parent="UIRoot/CanonicalStage/GameplayTransientHUD"]
unique_name_in_owner = true
visible = false
horizontal_alignment = 1
z_index = 61
anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_left = -170.0
offset_top = -116.0
offset_right = 170.0
offset_bottom = -8.0
grow_horizontal = 2
grow_vertical = 0
pivot_offset = Vector2(170, 55)
rotation = 0.025
mouse_filter = 2
theme = ExtResource("3_theme")
theme_override_styles/panel = SubResource("StyleBox_fishing_panel")
[node name="BarrierHealth" type="Label" parent="UIRoot/CanonicalStage/GameplayTransientHUD/FishingPanel/MarginContainer/VBoxContainer"]
[node name="Margin" type="MarginContainer" parent="UIRoot/CanonicalStage/GameplayTransientHUD/BarrierPromptPanel"]
theme_override_constants/margin_left = 18
theme_override_constants/margin_top = 4
theme_override_constants/margin_right = 18
theme_override_constants/margin_bottom = 4
[node name="Layout" type="VBoxContainer" parent="UIRoot/CanonicalStage/GameplayTransientHUD/BarrierPromptPanel/Margin"]
theme_override_constants/separation = 0
[node name="BarrierPrompt" type="Label" parent="UIRoot/CanonicalStage/GameplayTransientHUD/BarrierPromptPanel/Margin/Layout"]
unique_name_in_owner = true
visible = false
text = "MASH!"
horizontal_alignment = 1
theme_override_colors/font_color = Color(1, 0.84, 0.3, 1)
theme_override_font_sizes/font_size = 63
[node name="BarrierHealth" type="Label" parent="UIRoot/CanonicalStage/GameplayTransientHUD/BarrierPromptPanel/Margin/Layout"]
unique_name_in_owner = true
visible = false
text = "0"
horizontal_alignment = 1
theme_override_colors/font_color = Color(0.95, 0.98, 1, 1)
theme_override_font_sizes/font_size = 34
[node name="PlayerMenu" parent="UIRoot/CanonicalStage" instance=ExtResource("2_menu")]
unique_name_in_owner = true
@ -153,6 +203,9 @@ unique_name_in_owner = true
[node name="Hotbar" parent="UIRoot/CanonicalStage" instance=ExtResource("7_hotbar")]
unique_name_in_owner = true
[node name="EmoteRadialMenu" parent="UIRoot/CanonicalStage" instance=ExtResource("10_emote")]
unique_name_in_owner = true
[node name="ShopPrompt" type="PanelContainer" parent="UIRoot/CanonicalStage/GameplayTransientHUD"]
unique_name_in_owner = true
visible = false