Fix multiplayer parity and release regressions
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17 changed files with 378 additions and 17 deletions
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@ -552,7 +552,7 @@ func _commit_sender(transfer_id: String, letter: Dictionary) -> void:
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var snapshot := _capture_assets()
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var applied := (
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_reservations.has_reservation(reservation_id)
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and _reservations.commit_removal(reservation_id)
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and _reservations.commit_removal(reservation_id, transfer_id)
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and _save_manager.save_if_dirty()
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)
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if not applied:
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