Apply sand texture to starter island
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5 changed files with 94 additions and 0 deletions
10
world/materials/starter_island_sand.tres
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world/materials/starter_island_sand.tres
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[gd_resource type="StandardMaterial3D" load_steps=2 format=3]
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[ext_resource type="Texture2D" path="res://art/exported/environment/textures/sand.png" id="1_texture"]
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[resource]
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resource_name = "Starter Island Sand"
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texture_filter = 4
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albedo_texture = ExtResource("1_texture")
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roughness = 1.0
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uv1_scale = Vector3(21.406, 21.406, 21.406)
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