Apply sand texture to starter island

This commit is contained in:
Alexander Sellite 2026-07-29 15:05:52 -04:00
parent 9e473656b6
commit b9bc1ca39f
5 changed files with 94 additions and 0 deletions

View file

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[gd_resource type="StandardMaterial3D" load_steps=2 format=3]
[ext_resource type="Texture2D" path="res://art/exported/environment/textures/sand.png" id="1_texture"]
[resource]
resource_name = "Starter Island Sand"
texture_filter = 4
albedo_texture = ExtResource("1_texture")
roughness = 1.0
uv1_scale = Vector3(21.406, 21.406, 21.406)