Add collaborative surface drawing
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parent
6b7ef4c11b
commit
b92c55562d
28 changed files with 3504 additions and 2 deletions
18
main/main.gd
18
main/main.gd
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@ -58,6 +58,9 @@ const NetworkItemUseServiceType = preload(
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const NetworkFishShowcaseServiceType = preload(
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"res://network/network_fish_showcase_service.gd"
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)
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const NetworkSurfaceDrawingServiceType = preload(
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"res://network/network_surface_drawing_service.gd"
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)
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const NetworkChatServiceType = preload(
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"res://network/network_chat_service.gd"
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)
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@ -130,6 +133,9 @@ const SHOP_PATTERN_SCALE: float = 1.75
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@onready var _network_fish_showcase: NetworkFishShowcaseServiceType = (
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%NetworkFishShowcaseService
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)
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@onready var _network_surface_drawing: NetworkSurfaceDrawingServiceType = (
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%NetworkSurfaceDrawingService
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)
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@onready var _network_chat: NetworkChatServiceType = %NetworkChatService
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@onready var _network_mail: NetworkMailServiceType = %NetworkMailService
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@onready var _network_player_list: NetworkPlayerListService = %NetworkPlayerListService
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@ -141,6 +147,7 @@ const SHOP_PATTERN_SCALE: float = 1.75
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%NetworkProfileService
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)
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@onready var _players_root: Node3D = $Players
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@onready var _surface_drawings_root: Node3D = $SurfaceDrawings
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@onready var _title_background: ColorRect = %TitleBackground
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@onready var _player_menu_backdrop: ColorRect = %PlayerMenuBackdrop
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@onready var _shop_backdrop: ColorRect = %ShopBackdrop
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@ -351,6 +358,16 @@ func _initialize_after_data_root() -> void:
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_player.inventory,
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_player.hotbar,
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)
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_network_surface_drawing.setup(
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_network_session,
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_player_spawn_service,
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_relationships,
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_player,
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_surface_drawings_root,
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)
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_network_player_list.set_surface_drawing_service(
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_network_surface_drawing
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)
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_network_chat.setup(_network_session)
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_network_fishing.setup(
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_network_session,
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@ -436,6 +453,7 @@ func _initialize_after_data_root() -> void:
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_network_profile_service,
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_network_player_list,
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_settings_manager,
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_network_surface_drawing,
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)
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_game_ui.setup_data_and_identity(
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_data_root,
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