Add collaborative surface drawing
This commit is contained in:
parent
6b7ef4c11b
commit
b92c55562d
28 changed files with 3504 additions and 2 deletions
|
|
@ -271,6 +271,15 @@ func can_open_fishing_shop() -> bool:
|
|||
)
|
||||
|
||||
|
||||
func can_use_surface_drawing() -> bool:
|
||||
return (
|
||||
_gameplay_input_enabled
|
||||
and not _external_input_blocked
|
||||
and state == FishingState.READY
|
||||
and _active_player == null
|
||||
)
|
||||
|
||||
|
||||
func is_ready_for_shop_transaction() -> bool:
|
||||
return (
|
||||
_can_use_shop_gameplay()
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue