Unify menu presentation and fix UI regressions

This commit is contained in:
Alexander Sellite 2026-07-30 10:46:15 -04:00
parent 3734d4a168
commit b18d9392d8
35 changed files with 588 additions and 361 deletions

View file

@ -72,9 +72,6 @@ var _item_effects: PlayerItemEffectsType
func _ready() -> void:
_pause_menu.chat_requested.connect(
func() -> void: call_deferred("_open_chat_from_pause")
)
_title_settings_panel.panel_visibility_changed.connect(
_on_settings_visibility_changed
)
@ -89,10 +86,6 @@ func _ready() -> void:
)
func _open_chat_from_pause() -> void:
_chat_ui.open_chat()
func setup(
player: PlayerType,
inventory: FishInventoryType,