Unify menu presentation and fix UI regressions

This commit is contained in:
Alexander Sellite 2026-07-30 10:46:15 -04:00
parent 3734d4a168
commit b18d9392d8
35 changed files with 588 additions and 361 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=40 format=3]
[gd_scene load_steps=42 format=3]
[ext_resource type="PackedScene" path="res://world/test_world.tscn" id="1_world"]
[ext_resource type="PackedScene" path="res://player/player.tscn" id="2_player"]
@ -39,6 +39,10 @@
[ext_resource type="Script" path="res://network/player_data_root.gd" id="37_data_root"]
[ext_resource type="Script" path="res://network/identity_backup_service.gd" id="38_identity_backup"]
[ext_resource type="Script" path="res://ui/interface_font_controller.gd" id="39_fonts"]
[ext_resource type="Shader" path="res://ui/title_water_background.gdshader" id="40_title_water"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_title_water_native"]
shader = ExtResource("40_title_water")
[node name="Main" type="Node3D"]
script = ExtResource("3_main")
@ -47,6 +51,20 @@ pelican_buyer_profile = ExtResource("7_pelicans")
main_shop_buyer_profile = ExtResource("12_main_shop")
item_catalog = ExtResource("11_items")
[node name="TitleBackgroundLayer" type="CanvasLayer" parent="."]
unique_name_in_owner = true
layer = -1
[node name="TitleBackground" type="ColorRect" parent="TitleBackgroundLayer"]
unique_name_in_owner = true
material = SubResource("ShaderMaterial_title_water_native")
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
[node name="InterfaceFontController" type="Node" parent="."]
unique_name_in_owner = true
script = ExtResource("39_fonts")