Prepare v0.6.6-alpha release

This commit is contained in:
Alexander Sellite 2026-08-11 20:02:54 -04:00
parent 96df168851
commit b044d35021
29 changed files with 568 additions and 134 deletions

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NETfishing
v0.6.5-alpha
Alpha 0.6.5
v0.6.6-alpha
Alpha 0.6.6
Thank you for trying this early private playtest.
NETfishing is currently a local gameplay prototype for a future
multiplayer-first game. Networking and multiplayer are NOT implemented in
this build.
NETfishing is an early multiplayer fishing game. This alpha includes local
progression, player-hosted and dedicated multiplayer sessions, public room
discovery, and direct UDP connections. Expect rough edges and please keep a
backup of any save or identity data you care about.
INSTALLATION
@ -60,6 +61,9 @@ FISHING
FEATURES TO TRY
- Hosting a private or public room and joining compatible online sessions
- Direct-IP, saved-server, recent-server, and public-room connection flows
- Text chat, player calls, player lists, relationships, and moderation tools
- Movement, jumping, camera rotation, and zoom
- Short, medium, and maximum-distance casts
- Valid water and invalid land casts
@ -101,11 +105,11 @@ Please include:
- How movement, casting, chase pressure, barrier clicking, menus, and camera
controls felt
KNOWN PRE-ALPHA LIMITATIONS
KNOWN ALPHA LIMITATIONS
- Multiplayer/networking is not implemented.
- Fish and character art are temporary.
- UI and balance values are placeholders.
- There is no audio.
- Public sessions remain direct connections; restrictive NAT or carrier-grade
networks may prevent some players from joining.
- Multiplayer, dedicated-server deployment, UI, and balance are still alpha.
- Some fish and character artwork remains temporary.
- There is no installer or automatic updater.
- Windows builds are unsigned.