Add networked crab gathering prototype

This commit is contained in:
Alexander Sellite 2026-08-14 22:11:49 -04:00
parent f55663c105
commit a62cce6404
56 changed files with 2692 additions and 56 deletions

View file

@ -61,6 +61,16 @@ func get_saltwater_shoreline_mesh() -> MeshInstance3D:
return _starter_island.get_saltwater_shoreline_mesh()
func get_spawn_surface_triangles(
material_names: Array[StringName],
minimum_global_y: float,
) -> Array[PackedVector3Array]:
return _starter_island.get_spawn_surface_triangles(
material_names,
minimum_global_y,
)
func _get_regions() -> Array[WorldRegion]:
var regions: Array[WorldRegion] = []
for child: Node in _regions_root.get_children():