Add networked crab gathering prototype

This commit is contained in:
Alexander Sellite 2026-08-14 22:11:49 -04:00
parent f55663c105
commit a62cce6404
56 changed files with 2692 additions and 56 deletions

View file

@ -48,8 +48,8 @@ func _run() -> void:
as PlayerAssetReservationService
)
assert(player != null)
assert(catalog != null and catalog.candidates.size() == 313)
assert(LogbookCatalog.ordered_species(catalog.candidates).size() == 53)
assert(catalog != null and catalog.candidates.size() == 314)
assert(LogbookCatalog.ordered_species(catalog.candidates).size() == 54)
assert(sale_service != null)
assert(shop_service != null)
assert(session != null and session.is_host())

View file

@ -121,7 +121,7 @@ func _validate_weight_based_display_scale() -> void:
func _validate_catalog_and_pools() -> void:
assert(Catalog.candidates.size() == 313)
assert(Catalog.candidates.size() == 314)
assert(PondPool.candidates.size() == 19)
assert(OceanPool.candidates.size() == 34)
var active_count: int = 0
@ -142,7 +142,7 @@ func _validate_catalog_and_pools() -> void:
inactive_count += 1
assert(not fish.is_selectable())
assert(fish.display_texture == null)
assert(active_count == 53)
assert(active_count == 54)
assert(inactive_count == 260)
var inactive_fish: FishDataType = Catalog.get_fish_by_id(&"bowfin")
assert(inactive_fish != null and not inactive_fish.active)
@ -173,14 +173,20 @@ func _validate_catalog_and_pools() -> void:
assert(OceanPool.get_fish_by_id(fish_id) == null)
assert(fresh_fish.is_allowed_in_water(WaterType.Type.FRESH_WATER))
assert(not fresh_fish.is_allowed_in_water(WaterType.Type.SALT_WATER))
assert(LogbookCatalog.category_for(fresh_fish) == WaterType.Type.FRESH_WATER)
assert(
LogbookCatalog.category_for(fresh_fish)
== LogbookCatalog.Category.FRESH_WATER
)
for fish_id: StringName in SALT_WATER_IDS:
var salt_fish: FishDataType = Catalog.get_fish_by_id(fish_id)
assert(OceanPool.get_fish_by_id(fish_id) == salt_fish)
assert(PondPool.get_fish_by_id(fish_id) == null)
assert(salt_fish.is_allowed_in_water(WaterType.Type.SALT_WATER))
assert(not salt_fish.is_allowed_in_water(WaterType.Type.FRESH_WATER))
assert(LogbookCatalog.category_for(salt_fish) == WaterType.Type.SALT_WATER)
assert(
LogbookCatalog.category_for(salt_fish)
== LogbookCatalog.Category.SALT_WATER
)
for fish_id: StringName in CATFISH_IDS:
var fish: FishDataType = Catalog.get_fish_by_id(fish_id)
assert(fish != null)
@ -188,13 +194,19 @@ func _validate_catalog_and_pools() -> void:
assert(PondPool.get_fish_by_id(fish_id) == fish)
assert(OceanPool.get_fish_by_id(fish_id) == null)
assert(fish.availability.allowed_location_tags == [&"starter_pond"])
assert(LogbookCatalog.category_for(fish) == WaterType.Type.FRESH_WATER)
assert(
LogbookCatalog.category_for(fish)
== LogbookCatalog.Category.FRESH_WATER
)
for fish_id: StringName in NEW_FRESH_WATER_IDS:
var fish: FishDataType = Catalog.get_fish_by_id(fish_id)
assert(fish != null and fish.is_selectable())
assert(PondPool.get_fish_by_id(fish_id) == fish)
assert(OceanPool.get_fish_by_id(fish_id) == null)
assert(LogbookCatalog.category_for(fish) == WaterType.Type.FRESH_WATER)
assert(
LogbookCatalog.category_for(fish)
== LogbookCatalog.Category.FRESH_WATER
)
var expected_values: Dictionary[StringName, Array] = {
&"catfish_blue": [1, 1.25, 3.0, 12.0, 6, 9],

View file

@ -181,7 +181,7 @@ func _run() -> void:
var invalid_state: Dictionary = valid_state.duplicate(true)
invalid_state["display_scale"] = 1000.0
assert(not NetworkFishShowcaseProtocol.validate_state(invalid_state))
assert(NetworkProtocol.PROTOCOL_VERSION == 4)
assert(NetworkProtocol.PROTOCOL_VERSION == 5)
assert(NetworkProtocol.ENET_CHANNEL_COUNT == 10)
assert(
NetworkProtocol.FISH_QUALITY_CAPABILITY

View file

@ -25,7 +25,7 @@ func _run() -> void:
_validate_mail_round_trip()
_validate_collection_mastery()
_validate_version_four_migration()
assert(NetworkProtocol.PROTOCOL_VERSION == 4)
assert(NetworkProtocol.PROTOCOL_VERSION == 5)
assert(NetworkProtocol.ENET_CHANNEL_COUNT == 10)
assert(NetworkProtocol.FISH_QUALITY_CAPABILITY == "fish_quality_v1")
print("Fish quality validation: PASS")

View file

@ -0,0 +1,89 @@
extends SceneTree
const MainScene: PackedScene = preload("res://main/main.tscn")
const TEST_PORT: int = 18142
func _initialize() -> void:
call_deferred("_run")
func _run() -> void:
root.size = Vector2i(1280, 720)
var main: Node = MainScene.instantiate()
root.add_child(main)
for _frame: int in 4:
await process_frame
if not bool(main.get("_application_initialized")):
main.call("_activate_selected_data_path", "", true)
for _frame: int in 8:
await process_frame
assert(bool(main.get("_application_initialized")))
var session := main.get_node("%NetworkSession") as NetworkSession
assert(session.start_private_host(TEST_PORT))
var save_manager := main.get("_save_manager") as PlayerSaveManager
assert(save_manager.initialize_new_game())
main.call("_enter_gameplay")
for _frame: int in 8:
await process_frame
var player := main.get("_player") as Player
var fishing_spot := main.get_node("%FishingSpot") as FishingSpot
var catalog := main.get("fish_catalog") as FishPool
assert(player != null and fishing_spot != null and catalog != null)
assert(player.bag.add_item(&"crab_net"))
assert(player.hotbar.assign_item(0, &"crab_net"))
assert(player.hotbar.select_slot(0))
await process_frame
assert(player.hotbar.get_selected_item_id() == &"crab_net")
assert(bool(player.get("_active_item_is_net")))
var crab: FishData = catalog.get_fish_by_id(&"crab_brown")
assert(crab != null and crab.is_selectable())
var crab_catch := FishCatch.new()
crab_catch.fish = crab
crab_catch.fish_id = crab.id
crab_catch.weight_lb = crab.get_minimum_weight()
crab_catch.display_scale = crab.get_display_scale_for_weight(
crab_catch.weight_lb
)
crab_catch.sale_value = crab.get_sale_value_for_weight(
crab_catch.weight_lb
)
crab_catch.ensure_identity()
player.inventory.add_catch(crab_catch)
player.collection_log.mark_discovered(crab.id)
assert(fishing_spot.present_external_catch(crab_catch))
assert(fishing_spot.state == FishingSpot.FishingState.SHOWING_CATCH)
assert(not player.is_movement_enabled())
Input.action_release("fish_primary")
await process_frame
assert(bool(fishing_spot.get("_put_away_press_armed")))
var pocket_event := InputEventAction.new()
pocket_event.action = &"fish_primary"
pocket_event.pressed = true
Input.parse_input_event(pocket_event)
await process_frame
assert(fishing_spot.get("_pending_catch") == null)
var pocket_deadline: int = Time.get_ticks_msec() + 6000
while (
Time.get_ticks_msec() < pocket_deadline
and fishing_spot.state != FishingSpot.FishingState.READY
):
await process_frame
assert(fishing_spot.state == FishingSpot.FishingState.READY)
assert(player.is_movement_enabled())
assert(player.inventory.contains_catch_id(crab_catch.catch_id))
assert(bool(player.get("_active_item_is_net")))
print("Gathering showcase validation: PASS")
session.disconnect_session("")
main.queue_free()
for _frame: int in 4:
await process_frame
await create_timer(0.1).timeout
quit()

View file

@ -0,0 +1 @@
uid://cedarlvsw4bpm

View file

@ -108,9 +108,9 @@ func _validate_save_round_trip(
var player := main.get("_player") as Player
var catalog := main.get("fish_catalog") as FishPool
assert(catalog != null)
assert(catalog.candidates.size() == 313)
assert(catalog.candidates.size() == 314)
var active_species := LogbookCatalog.ordered_species(catalog.candidates)
assert(active_species.size() == 53)
assert(active_species.size() == 54)
for index: int in 4:
_add_test_catch(player, active_species[index])
assert(save_manager.save_now())
@ -131,7 +131,7 @@ func _validate_save_round_trip(
assert(player.inventory.replace_all_catches(no_catches, 1))
assert(player.collection_log.replace_discovered_ids(no_discoveries))
assert(save_manager.load_player_data())
assert(player.inventory.get_all_catches().size() == 53)
assert(player.inventory.get_all_catches().size() == 54)
for fish: FishData in active_species:
assert(player.inventory.get_count(fish.id) == 1)
assert(player.collection_log.has_discovered(fish.id))

View file

@ -40,9 +40,9 @@ func _run() -> void:
func _validate_catalog() -> void:
assert(CatalogResource.candidates.size() == 313)
assert(CatalogResource.candidates.size() == 314)
var ordered := LogbookCatalog.ordered_species(CatalogResource.candidates)
assert(ordered.size() == 53)
assert(ordered.size() == 54)
var previous_number: int = 0
var catalog_numbers: Dictionary[int, bool] = {}
for fish: FishDataType in CatalogResource.candidates:
@ -62,7 +62,7 @@ func _validate_catalog() -> void:
assert(LogbookCatalog.catalog_number(fish) == fish.catalog_number)
previous_number = fish.catalog_number
assert(
LogbookCatalog.empty_state(WaterType.Type.SALT_WATER)
LogbookCatalog.empty_state(LogbookCatalog.Category.SALT_WATER)
== "No saltwater catches cataloged yet."
)
@ -78,7 +78,9 @@ func _validate_page() -> void:
page.setup(collection, inventory, CatalogResource)
page.activate()
await process_frame
assert(page.get("_category") == WaterType.Type.FRESH_WATER)
assert(
page.get("_category") == LogbookCatalog.Category.FRESH_WATER
)
assert((page.get("_catalog_grid") as GridContainer).columns == 4)
var initial_detail_body := page.get("_detail_body") as VBoxContainer
assert(not initial_detail_body.get_parent() is ScrollContainer)
@ -89,14 +91,17 @@ func _validate_page() -> void:
var shared_material: Material
var silhouette_count: int = 0
for category: WaterType.Type in [
WaterType.Type.FRESH_WATER,
WaterType.Type.SALT_WATER,
for category: LogbookCatalog.Category in [
LogbookCatalog.Category.FRESH_WATER,
LogbookCatalog.Category.SALT_WATER,
]:
page.call("_select_category", category)
await create_timer(0.25).timeout
var entries: Dictionary = page.get("_entry_buttons")
assert(entries.size() == (19 if category == WaterType.Type.FRESH_WATER else 34))
assert(
entries.size()
== (19 if category == LogbookCatalog.Category.FRESH_WATER else 34)
)
for fish: FishDataType in LogbookCatalog.ordered_species(
CatalogResource.candidates
):
@ -148,14 +153,20 @@ func _validate_page() -> void:
)
assert(silhouette_count == 53)
page.call("_select_category", WaterType.Type.OTHER)
page.call("_select_category", LogbookCatalog.Category.SHELLFISH)
await create_timer(0.25).timeout
assert((page.get("_entry_buttons") as Dictionary).size() == 1)
assert(
(page.get("_entry_buttons") as Dictionary).has(&"unknown_3906")
)
page.call("_select_category", LogbookCatalog.Category.OTHER)
await create_timer(0.25).timeout
assert((page.get("_entry_buttons") as Dictionary).is_empty())
assert(
(page.get("_empty_state") as Label).text
== "No entries available."
)
page.call("_select_category", WaterType.Type.FRESH_WATER)
page.call("_select_category", LogbookCatalog.Category.FRESH_WATER)
await create_timer(0.25).timeout
var bluegill = CatalogResource.get_fish_by_id(&"bluegill")

View file

@ -0,0 +1,168 @@
extends SceneTree
const MainScene: PackedScene = preload("res://main/main.tscn")
const TEST_PORT: int = 18141
const EXPECTED_POPULATION: int = 2
func _initialize() -> void:
call_deferred("_run")
func _run() -> void:
var arguments: PackedStringArray = OS.get_cmdline_user_args()
if arguments.has("host"):
await _run_host()
return
if arguments.has("client"):
await _run_client()
return
push_error("World spawn multiplayer validation needs host or client mode.")
quit(1)
func _run_host() -> void:
var main: Node = await _create_initialized_main()
var session := main.get_node("%NetworkSession") as NetworkSession
var service: Node = main.get_node("%NetworkWorldSpawnService")
assert(session.start_dedicated_host(TEST_PORT, 8, "127.0.0.1"))
assert(session.set_host_open(true))
await _wait_for_population(service)
_validate_population(service)
var remote_peer_id: int = 0
var join_deadline: int = Time.get_ticks_msec() + 20000
while Time.get_ticks_msec() < join_deadline and remote_peer_id == 0:
await process_frame
for peer_id: int in session.get_authenticated_peer_ids():
if peer_id != session.get_local_peer_id():
remote_peer_id = peer_id
break
assert(remote_peer_id > 1)
assert(session.peer_supports_capability(
remote_peer_id,
NetworkProtocol.WORLD_SPAWN_CAPABILITY,
))
var disconnect_deadline: int = Time.get_ticks_msec() + 12000
while (
Time.get_ticks_msec() < disconnect_deadline
and session.is_authenticated_peer(remote_peer_id)
):
await process_frame
assert(not session.is_authenticated_peer(remote_peer_id))
_validate_population(service)
_validate_respawn_budget(service)
print("World spawn multiplayer host validation: PASS")
session.disconnect_session("")
main.queue_free()
for _frame: int in 4:
await process_frame
await create_timer(0.1).timeout
quit()
func _run_client() -> void:
var main: Node = await _create_initialized_main()
main.call(
"_on_title_join_game_requested",
"127.0.0.1:%d" % TEST_PORT,
)
var session := main.get_node("%NetworkSession") as NetworkSession
var service: Node = main.get_node("%NetworkWorldSpawnService")
var join_deadline: int = Time.get_ticks_msec() + 20000
while Time.get_ticks_msec() < join_deadline:
await process_frame
if session.state == NetworkSession.State.VERIFYING_SERVER_IDENTITY:
main.call("_confirm_server_trust")
if session.is_joined_client() and bool(main.get("_gameplay_started")):
break
assert(session.is_joined_client())
assert(session.supports_server_capability(
NetworkProtocol.WORLD_SPAWN_CAPABILITY
))
await _wait_for_population(service)
_validate_population(service)
print("World spawn multiplayer client validation: PASS")
session.disconnect_session("")
main.queue_free()
for _frame: int in 4:
await process_frame
await create_timer(0.1).timeout
quit()
func _wait_for_population(service: Node) -> void:
var deadline: int = Time.get_ticks_msec() + 12000
while Time.get_ticks_msec() < deadline:
await process_frame
if (service.get("_entities") as Dictionary).size() == EXPECTED_POPULATION:
return
assert(false, "Timed out waiting for the world spawn population.")
func _validate_population(service: Node) -> void:
var entities: Dictionary = service.get("_entities")
var presentations: Dictionary = service.get("_presentations")
assert(entities.size() == EXPECTED_POPULATION)
assert(presentations.size() == EXPECTED_POPULATION)
for state: Dictionary in entities.values():
assert(state.get("type_id") == &"crab_brown")
var position: Variant = state.get("position")
assert(typeof(position) == TYPE_VECTOR3)
assert((position as Vector3).is_finite())
assert((position as Vector3).y > 0.08)
func _validate_respawn_budget(service: Node) -> void:
var entities: Dictionary = service.get("_entities")
var entity_ids: Array = entities.keys()
assert(entity_ids.size() == EXPECTED_POPULATION)
for entity_id: Variant in entity_ids:
service.call(
"_despawn_entity",
str(entity_id),
&"captured",
false,
true,
)
assert((service.get("_entities") as Dictionary).is_empty())
var now: float = Time.get_ticks_msec() / 1000.0
var respawns: Array = service.get("_respawns")
assert(respawns.size() == EXPECTED_POPULATION)
for index: int in respawns.size():
var respawn: Dictionary = respawns[index]
var delay: float = float(respawn.get("due", 0.0)) - now
assert(delay >= 479.0 and delay <= 721.0)
respawn["due"] = now - 1.0
respawns[index] = respawn
service.call("_update_respawns")
assert((service.get("_entities") as Dictionary).size() == 1)
assert((service.get("_respawns") as Array).size() == 1)
var next_by_type: Dictionary = service.get("_next_respawn_by_type")
var next_allowed: float = float(next_by_type.get(&"crab_brown", 0.0))
assert(next_allowed - now >= 179.0)
service.call("_update_respawns")
assert((service.get("_entities") as Dictionary).size() == 1)
assert((service.get("_respawns") as Array).size() == 1)
next_by_type[&"crab_brown"] = now - 1.0
service.call("_update_respawns")
assert((service.get("_entities") as Dictionary).size() == 2)
assert((service.get("_respawns") as Array).is_empty())
func _create_initialized_main() -> Node:
root.size = Vector2i(1280, 720)
var main: Node = MainScene.instantiate()
root.add_child(main)
for _frame: int in 4:
await process_frame
if not bool(main.get("_application_initialized")):
main.call("_activate_selected_data_path", "", true)
for _frame: int in 8:
await process_frame
assert(bool(main.get("_application_initialized")))
return main

View file

@ -0,0 +1 @@
uid://wumg5ev7jr6e

View file

@ -0,0 +1,102 @@
extends SceneTree
const Gatherables: GatherableCatalog = preload(
"res://gathering/catalog/gatherable_catalog.tres"
)
const FishCatalog: FishPool = preload("res://fish/pools/fish_catalog.tres")
func _initialize() -> void:
assert(NetworkProtocol.PROTOCOL_VERSION == 5)
assert(
NetworkWorldSpawnProtocol.CAPABILITY
== NetworkProtocol.WORLD_SPAWN_CAPABILITY
)
assert(NetworkWorldSpawnProtocol.SNAPSHOT_ENTITIES_PER_ENVELOPE <= 4)
_validate_catalog_statuses()
_validate_envelopes()
print("World spawn protocol validation: PASS")
quit()
func _validate_catalog_statuses() -> void:
var brown: GatherableData = Gatherables.get_entry(&"crab_brown")
assert(brown != null and brown.is_available())
assert(brown.catch_data.active)
assert(brown.catch_data.collection_method == FishData.CollectionMethod.NET)
assert(brown.catch_data.logbook_section == FishData.LogbookSection.SHELLFISH)
assert(brown.population == 2)
assert(is_equal_approx(brown.charge_duration, 2.0))
assert(is_equal_approx(brown.capture_respawn_min_seconds, 480.0))
assert(is_equal_approx(brown.capture_respawn_max_seconds, 720.0))
assert(is_equal_approx(brown.scare_respawn_min_seconds, 45.0))
assert(is_equal_approx(brown.scare_respawn_max_seconds, 90.0))
assert(is_equal_approx(brown.minimum_respawn_spacing_seconds, 180.0))
assert(brown.required_tool_id == &"crab_net")
assert(FishCatalog.get_fish_by_id(&"crab_brown") == brown.catch_data)
assert(not brown.catch_data.is_fishable())
for type_id: StringName in [
&"crab_ghost",
&"crab_blue",
&"crab_dungeness",
]:
var entry: GatherableData = Gatherables.get_entry(type_id)
assert(entry != null)
assert(entry.is_valid())
assert(not entry.catch_data.active)
assert(not entry.is_available())
assert(entry.catch_data.collection_method == FishData.CollectionMethod.NET)
assert(
entry.catch_data.logbook_section
== FishData.LogbookSection.SHELLFISH
)
var available: Array[GatherableData] = Gatherables.get_available_entries()
assert(available.size() == 1)
assert(available.front() == brown)
var rng := RandomNumberGenerator.new()
rng.seed = 24680
var captured_delay: float = brown.get_respawn_delay(&"captured", rng)
var scared_delay: float = brown.get_respawn_delay(&"scared", rng)
assert(captured_delay >= 480.0 and captured_delay <= 720.0)
assert(scared_delay >= 45.0 and scared_delay <= 90.0)
func _validate_envelopes() -> void:
var entity: Dictionary = {
"entity_id": "world:sample",
"type_id": "future_shellfish",
"position": [1.0, 2.0, 3.0],
"yaw": 0.5,
"revision": 7,
}
assert(NetworkWorldSpawnProtocol.validate_entity_state(entity))
var future_entity: Dictionary = entity.duplicate(true)
future_entity["future_state"] = {"buried": false}
assert(NetworkWorldSpawnProtocol.validate_entity_state(future_entity))
var envelope: Dictionary = NetworkWorldSpawnProtocol.make_envelope(
"session-test",
12,
&"future_spawn_type",
{"entity": entity, "future_payload": [1, 2, 3]},
)
assert(NetworkWorldSpawnProtocol.validate_envelope(envelope))
var malformed_position: Dictionary = entity.duplicate(true)
malformed_position["position"] = [1.0, "not-a-number", 3.0]
assert(
not NetworkWorldSpawnProtocol.validate_entity_state(
malformed_position
)
)
assert(
not NetworkWorldSpawnProtocol.array_to_vector3(
malformed_position["position"]
).is_finite()
)
var invalid_envelope: Dictionary = envelope.duplicate(true)
invalid_envelope["envelope_version"] = 0
assert(not NetworkWorldSpawnProtocol.validate_envelope(invalid_envelope))

View file

@ -0,0 +1 @@
uid://clu8j64mh4x54