Polish inventory shop and utility interfaces

Split inventory items and tackle views, standardize bait supply presentation, add status-effect icons, and align shop, logbook, art-kit, and shared utility layouts.
This commit is contained in:
Alexander Sellite 2026-08-15 14:28:13 -04:00
parent 84695c473b
commit a60925bf7b
21 changed files with 1150 additions and 385 deletions

View file

@ -123,7 +123,7 @@ layout_mode = 1
anchors_preset = 1
anchor_left = 1.0
anchor_right = 1.0
offset_left = -27.0
offset_left = -49.0
offset_top = 3.0
offset_right = -3.0
offset_bottom = 27.0
@ -136,14 +136,12 @@ layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 1.0
offset_right = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
theme_override_colors/font_color = Color(0.905882, 0.960784, 0.956863, 1)
theme_override_font_sizes/font_size = 15
text = "0"
theme_override_font_sizes/font_size = 13
text = "0/10"
horizontal_alignment = 1
vertical_alignment = 1
@ -473,20 +471,6 @@ polygon = PackedVector2Array(-8, 0, 8, 0, 0, 10)
[node name="FishingShop" parent="UIRoot/CanonicalStage" instance=ExtResource("8_shop")]
unique_name_in_owner = true
[node name="EffectStatus" type="Label" parent="UIRoot/CanonicalStage/GameplayTransientHUD"]
unique_name_in_owner = true
visible = false
z_index = 54
offset_left = 18.0
offset_top = 18.0
offset_right = 500.0
offset_bottom = 44.0
mouse_filter = 2
theme = ExtResource("3_theme")
theme_override_colors/font_shadow_color = Color(0, 0, 0, 0.9)
theme_override_constants/shadow_offset_x = 2
theme_override_constants/shadow_offset_y = 2
[node name="ChatUI" type="Control" parent="UIRoot"]
unique_name_in_owner = true
layout_mode = 1