Add default light profile for PortMaster

This commit is contained in:
Alexander Sellite 2026-08-14 22:12:02 -04:00
parent a62cce6404
commit a3e0830bd1
16 changed files with 454 additions and 42 deletions

View file

@ -50,6 +50,10 @@ func get_sun() -> DirectionalLight3D:
return _sun
func set_light_performance_profile(enabled: bool) -> void:
_starter_island.set_light_performance_profile(enabled)
func get_fishable_water_regions() -> Array[FishableWaterRegion]:
var waters: Array[FishableWaterRegion] = []
for region: WorldRegion in _get_regions():