Add default light profile for PortMaster
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16 changed files with 454 additions and 42 deletions
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@ -50,6 +50,10 @@ func get_sun() -> DirectionalLight3D:
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return _sun
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func set_light_performance_profile(enabled: bool) -> void:
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_starter_island.set_light_performance_profile(enabled)
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func get_fishable_water_regions() -> Array[FishableWaterRegion]:
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var waters: Array[FishableWaterRegion] = []
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for region: WorldRegion in _get_regions():
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