Integrate starter island wall textures
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parent
d3fd13315e
commit
9e9850dd20
15 changed files with 212 additions and 4 deletions
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@ -41,5 +41,5 @@ materials/extract_format=0
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materials/extract_path=""
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_subresources={}
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gltf/naming_version=2
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gltf/embedded_image_handling=1
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gltf/embedded_image_handling=3
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gltf/texture_map_mode=1
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BIN
art/exported/environment/textures/cliff_wall.png
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art/exported/environment/textures/cliff_wall.png
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art/exported/environment/textures/cliff_wall.png.import
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art/exported/environment/textures/cliff_wall.png.import
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@ -0,0 +1,40 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cd7qwsbeg1jxx"
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path="res://.godot/imported/cliff_wall.png-7ce756d49c24c7b8fdda307d68086d87.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://art/exported/environment/textures/cliff_wall.png"
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dest_files=["res://.godot/imported/cliff_wall.png-7ce756d49c24c7b8fdda307d68086d87.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
art/exported/environment/textures/dirt_wall.png
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art/exported/environment/textures/dirt_wall.png
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art/exported/environment/textures/dirt_wall.png.import
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art/exported/environment/textures/dirt_wall.png.import
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@ -0,0 +1,40 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://c3j0gailr6yfy"
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path="res://.godot/imported/dirt_wall.png-8ba7bb24831d83f929bfa44b53af9288.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://art/exported/environment/textures/dirt_wall.png"
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dest_files=["res://.godot/imported/dirt_wall.png-8ba7bb24831d83f929bfa44b53af9288.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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art/exported/environment/textures/grass.png
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art/exported/environment/textures/grass.png
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After Width: | Height: | Size: 6.9 KiB |
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art/exported/environment/textures/grass.png.import
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art/exported/environment/textures/grass.png.import
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@ -0,0 +1,40 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://b4n8bf4cgua4s"
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path="res://.godot/imported/grass.png-4d1108b11a421d9c16bd72fb0bc993d3.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://art/exported/environment/textures/grass.png"
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dest_files=["res://.godot/imported/grass.png-4d1108b11a421d9c16bd72fb0bc993d3.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
art/exported/environment/textures/grass_heavy.png
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art/exported/environment/textures/grass_heavy.png
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After Width: | Height: | Size: 9.4 KiB |
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art/exported/environment/textures/grass_heavy.png.import
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art/exported/environment/textures/grass_heavy.png.import
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@ -0,0 +1,40 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dusa52a3eghr7"
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path="res://.godot/imported/grass_heavy.png-ba7f679d1bc5402f8b0a3465ac6a44b8.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://art/exported/environment/textures/grass_heavy.png"
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dest_files=["res://.godot/imported/grass_heavy.png-ba7f679d1bc5402f8b0a3465ac6a44b8.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
art/exported/environment/textures/grass_lite.png
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BIN
art/exported/environment/textures/grass_lite.png
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After Width: | Height: | Size: 6.1 KiB |
41
art/exported/environment/textures/grass_lite.png.import
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art/exported/environment/textures/grass_lite.png.import
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@ -0,0 +1,41 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://crci2on30ctoc"
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path.s3tc="res://.godot/imported/grass_lite.png-f89cf6413257cd31582bd4f9f875ae85.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://art/exported/environment/textures/grass_lite.png"
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dest_files=["res://.godot/imported/grass_lite.png-f89cf6413257cd31582bd4f9f875ae85.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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@ -1,6 +1,6 @@
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[gd_resource type="StandardMaterial3D" load_steps=2 format=3]
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[ext_resource type="Texture2D" path="res://art/exported/environment/textures/grass_olive_tile.png" id="1_texture"]
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[ext_resource type="Texture2D" path="res://art/exported/environment/textures/grass_lite.png" id="1_texture"]
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[resource]
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resource_name = "Starter Island Grass"
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@ -5,6 +5,7 @@ extends WorldRegion
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const FishingShopInteractionType = preload(
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"res://world/fishing_shop_interaction.gd"
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)
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const GRASS_SURFACE_NAME: String = "grass_lite"
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@export_group("Owned Nodes")
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@export_node_path("MeshInstance3D")
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@ -71,7 +72,10 @@ func _apply_grass_material() -> void:
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if grass_surface_index >= visual_mesh.mesh.get_surface_count():
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push_error("Starter island grass surface index is invalid.")
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return
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if visual_mesh.mesh.surface_get_name(grass_surface_index) != "grass":
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if (
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visual_mesh.mesh.surface_get_name(grass_surface_index)
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!= GRASS_SURFACE_NAME
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):
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push_error("Starter island grass surface name does not match.")
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return
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visual_mesh.set_surface_override_material(
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@ -109,7 +113,10 @@ func _get_configuration_warnings() -> PackedStringArray:
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warnings.append("Terrain/Visual must provide the island mesh.")
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elif grass_surface_index >= visual_mesh.mesh.get_surface_count():
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warnings.append("Grass surface index is outside the terrain mesh.")
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elif visual_mesh.mesh.surface_get_name(grass_surface_index) != "grass":
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elif (
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visual_mesh.mesh.surface_get_name(grass_surface_index)
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!= GRASS_SURFACE_NAME
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):
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warnings.append("Grass surface index must identify the grass surface.")
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if grass_material == null:
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warnings.append("Assign the starter-island grass material.")
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