Add fishing and shoreline sound effects

This commit is contained in:
Alexander Sellite 2026-08-03 15:44:56 -04:00
parent de1df5ea21
commit 930acdb1a6
21 changed files with 497 additions and 1 deletions

View file

@ -61,6 +61,10 @@ func get_pelican_convenience_landmark() -> Node3D:
return _starter_island.get_pelican_landmark()
func get_saltwater_shoreline_mesh() -> MeshInstance3D:
return _starter_island.get_saltwater_shoreline_mesh()
func _get_regions() -> Array[WorldRegion]:
var regions: Array[WorldRegion] = []
for child: Node in _regions_root.get_children():