Add fishing and shoreline sound effects
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21 changed files with 497 additions and 1 deletions
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@ -61,6 +61,10 @@ func get_pelican_convenience_landmark() -> Node3D:
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return _starter_island.get_pelican_landmark()
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func get_saltwater_shoreline_mesh() -> MeshInstance3D:
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return _starter_island.get_saltwater_shoreline_mesh()
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func _get_regions() -> Array[WorldRegion]:
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var regions: Array[WorldRegion] = []
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for child: Node in _regions_root.get_children():
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