Add fishing and shoreline sound effects

This commit is contained in:
Alexander Sellite 2026-08-03 15:44:56 -04:00
parent de1df5ea21
commit 930acdb1a6
21 changed files with 497 additions and 1 deletions

View file

@ -58,6 +58,10 @@ func get_pelican_landmark() -> Node3D:
return get_node_or_null(pelican_landmark_path) as Node3D
func get_saltwater_shoreline_mesh() -> MeshInstance3D:
return get_node_or_null(^"ShorelineRibbons/Ocean") as MeshInstance3D
func has_terrain_collision() -> bool:
var collision_shape: CollisionShape3D = (
get_node_or_null(terrain_collision_shape_path) as CollisionShape3D