Add fishing and shoreline sound effects

This commit is contained in:
Alexander Sellite 2026-08-03 15:44:56 -04:00
parent de1df5ea21
commit 930acdb1a6
21 changed files with 497 additions and 1 deletions

View file

@ -201,9 +201,15 @@ var _application_initialized := false
var _pending_existing_root_path := ""
var _local_recovery_attempt_id: String = ""
@onready var _shoreline_ambience: ShorelineAmbience = %ShorelineAmbience
func _ready() -> void:
DisplayServer.window_set_title("NETfishing")
_shoreline_ambience.configure(
_player,
_test_world.get_saltwater_shoreline_mesh(),
)
var menu_pattern_material := (
_player_menu_backdrop.material as ShaderMaterial
)
@ -1026,6 +1032,7 @@ func _reset_pixelation() -> void:
func _set_gameplay_active(active: bool) -> void:
_gameplay_started = active
_shoreline_ambience.set_active(active)
_title_background.visible = not active
_world_pixelation.set_gameplay_active(active)
_ui_pixelation.set_gameplay_active(active)