Add fishing and shoreline sound effects
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de1df5ea21
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21 changed files with 497 additions and 1 deletions
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@ -1,6 +1,9 @@
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[gd_scene load_steps=12 format=3]
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[gd_scene load_steps=15 format=3]
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[ext_resource type="Script" path="res://fishing/fishing_spot.gd" id="1_spot"]
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[ext_resource type="AudioStream" path="res://audio/sfx/fishing/fighting.wav" id="2_fighting_audio"]
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[ext_resource type="AudioStream" path="res://audio/sfx/fishing/reeling.wav" id="2_reeling_audio"]
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[ext_resource type="AudioStream" path="res://audio/sfx/fishing/bobber.wav" id="2_bobber_audio"]
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[ext_resource type="Script" path="res://fishing/fishing_presentation.gd" id="3_presentation"]
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[ext_resource type="Script" path="res://fishing/catch_controller.gd" id="4_catch"]
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@ -41,6 +44,24 @@ size = Vector3(0.62, 0.04, 0.09)
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[node name="FishingSpot" type="Node3D"]
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script = ExtResource("1_spot")
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[node name="BobberAudio" type="AudioStreamPlayer" parent="."]
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unique_name_in_owner = true
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stream = ExtResource("2_bobber_audio")
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volume_db = -14.0
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bus = &"SFX"
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[node name="FightAudio" type="AudioStreamPlayer" parent="."]
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unique_name_in_owner = true
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stream = ExtResource("2_fighting_audio")
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volume_db = -10.0
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bus = &"SFX"
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[node name="ReelingAudio" type="AudioStreamPlayer" parent="."]
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unique_name_in_owner = true
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stream = ExtResource("2_reeling_audio")
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volume_db = -10.0
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bus = &"SFX"
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[node name="CatchController" type="Node" parent="."]
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unique_name_in_owner = true
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script = ExtResource("4_catch")
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