Add fishing and shoreline sound effects
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de1df5ea21
commit
930acdb1a6
21 changed files with 497 additions and 1 deletions
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audio/ambience/waves.wav
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audio/ambience/waves.wav
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audio/ambience/waves.wav.import
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audio/ambience/waves.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://dck3tf8qkadea"
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path="res://.godot/imported/waves.wav-90ffb886ce064ba838eebb25ec72a17e.sample"
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[deps]
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source_file="res://audio/ambience/waves.wav"
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dest_files=["res://.godot/imported/waves.wav-90ffb886ce064ba838eebb25ec72a17e.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=1
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edit/loop_begin=0
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edit/loop_end=1044956
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compress/mode=0
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audio/sfx/fishing/bobber.wav
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audio/sfx/fishing/bobber.wav
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audio/sfx/fishing/bobber.wav.import
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audio/sfx/fishing/bobber.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://sxydt4wnmrj3"
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path="res://.godot/imported/bobber.wav-b435bb251a112445f1ddebcacc74804a.sample"
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[deps]
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source_file="res://audio/sfx/fishing/bobber.wav"
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dest_files=["res://.godot/imported/bobber.wav-b435bb251a112445f1ddebcacc74804a.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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audio/sfx/fishing/fighting.wav
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audio/sfx/fishing/fighting.wav
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audio/sfx/fishing/fighting.wav.import
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audio/sfx/fishing/fighting.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://df6yg85cldetw"
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path="res://.godot/imported/fighting.wav-1427843e18acf5134cc66d4a813033b6.sample"
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[deps]
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source_file="res://audio/sfx/fishing/fighting.wav"
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dest_files=["res://.godot/imported/fighting.wav-1427843e18acf5134cc66d4a813033b6.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=1
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edit/loop_begin=0
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edit/loop_end=124487
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compress/mode=0
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BIN
audio/sfx/fishing/reeling.wav
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audio/sfx/fishing/reeling.wav
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audio/sfx/fishing/reeling.wav.import
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audio/sfx/fishing/reeling.wav.import
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@ -0,0 +1,24 @@
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://v4yjxtslbrd7"
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path="res://.godot/imported/reeling.wav-97a9415ae2d9e7ca4c976bb15b10e6fd.sample"
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[deps]
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source_file="res://audio/sfx/fishing/reeling.wav"
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dest_files=["res://.godot/imported/reeling.wav-97a9415ae2d9e7ca4c976bb15b10e6fd.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=1
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edit/loop_begin=0
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edit/loop_end=114628
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compress/mode=0
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