Refresh character channel masks and add round fox support

This commit is contained in:
Alexander Sellite 2026-08-13 16:25:59 -04:00
parent 552af7a58c
commit 8bc800de36
8 changed files with 63 additions and 4 deletions

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@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bwiwt76kyyevw"
path="res://.godot/imported/head_round_fox.png-27dc2125a4e5b85a622291762225a303.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://art/exported/characters/patterns/fox/head_round_fox.png"
dest_files=["res://.godot/imported/head_round_fox.png-27dc2125a4e5b85a622291762225a303.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1