Add character model updates

This commit is contained in:
Alexander Sellite 2026-08-01 02:34:12 -04:00
parent b931188194
commit 81f5010ad2
13 changed files with 258 additions and 239 deletions

View file

@ -0,0 +1,45 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://w7n4gjqq1juc"
path="res://.godot/imported/netfishing_base_character.glb-0167c087f16181d405afb962dc877d2c.scn"
[deps]
source_file="res://art/exported/characters/base/netfishing_base_character.glb"
dest_files=["res://.godot/imported/netfishing_base_character.glb-0167c087f16181d405afb962dc877d2c.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
mesh_library/use_node_names_as_mesh_names=false
array_mesh/deduplicate_surfaces=true
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=2
gltf/embedded_image_handling=1
gltf/texture_map_mode=1