Add expanded fishing gear and presentation

This commit is contained in:
Alexander Sellite 2026-08-08 22:39:50 -04:00
parent 551db3ccc6
commit 72d3a303f5
29 changed files with 783 additions and 86 deletions

View file

@ -13,12 +13,12 @@ roughness = 0.8
bone_name = "hand.R"
[node name="FishingRod" type="Node3D" parent="."]
rotation_degrees = Vector3(322.6, -31.2, 248.9)
rotation_degrees = Vector3(65, 0, 0)
[node name="RodMesh" type="MeshInstance3D" parent="FishingRod"]
position = Vector3(0, 0.42, 0)
position = Vector3(0, 0.5, 0)
mesh = SubResource("FishingRodMesh")
material_override = SubResource("FishingRodMaterial")
[node name="FishingRodTip" type="Marker3D" parent="FishingRod"]
position = Vector3(0, 0.95, 0)
position = Vector3(0, 1.1, 0)