Add expanded fishing gear and presentation

This commit is contained in:
Alexander Sellite 2026-08-08 22:39:50 -04:00
parent 551db3ccc6
commit 72d3a303f5
29 changed files with 783 additions and 86 deletions

View file

@ -17,6 +17,7 @@ enum Category {
@export_multiline var description: String
@export var category: Category = Category.UTILITY
@export var bait_tags: Array[StringName] = []
@export var lure_effects: Array[StringName] = []
@export var icon: Texture2D
@export var stackable: bool = false
@export_range(1, 999, 1) var max_stack: int = 1
@ -40,3 +41,7 @@ func get_category_name() -> String:
func is_bait() -> bool:
return category == Category.BAIT and not bait_tags.is_empty()
func is_lure() -> bool:
return category == Category.LURE and equippable