feat: add main menu bubble icons

This commit is contained in:
Alexander Sellite 2026-08-15 19:32:58 -04:00
parent 4f9c85989b
commit 72770cbfd2
7 changed files with 93 additions and 22 deletions

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source_file="res://ui/icons/main_menu/continue.png"
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@ -13,7 +13,7 @@
[ext_resource type="Texture2D" path="res://ui/icons/pictograms/online_dark.png" id="11_online_dark"]
[ext_resource type="Texture2D" path="res://ui/icons/pictograms/save_dark.png" id="12_save_dark"]
[ext_resource type="Texture2D" path="res://ui/icons/pictograms/settings_dark.png" id="13_settings_dark"]
[ext_resource type="Texture2D" path="res://ui/icons/pictograms/undo_dark.png" id="14_undo_dark"]
[ext_resource type="Texture2D" path="res://ui/icons/main_menu/continue.png" id="14_continue"]
[ext_resource type="Texture2D" path="res://ui/icons/pictograms/x_dark.png" id="15_x_dark"]
[node name="PauseMenu" type="Control"]
@ -93,7 +93,7 @@ compact_reference_size = Vector2(608, 448)
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 0)
texture_filter = 1
icon = ExtResource("14_undo_dark")
icon = ExtResource("14_continue")
tooltip_text = "return to game"
accessibility_name = "return to game"
neutral_size = Vector2(174, 164)

View file

@ -107,7 +107,6 @@ enum ConfirmationAction {
@onready var _delete_button: BubbleButtonType = %DeleteSaveButton
@onready var _quit_button: BubbleButtonType = %QuitButton
@onready var _join_game_button: BubbleButtonType = %JoinGameButton
@onready var _new_game_label: Label = %NewGameLabel
@onready var _delete_save_label: Label = %DeleteSaveLabel
@onready var _feedback_label: RichTextLabel = %FeedbackLabel
@onready var _confirmation_page: TitleConfirmationBubblePageType = (
@ -434,7 +433,6 @@ func _update_title_layout() -> void:
)
if not _title_settings_transition_active:
call_deferred("_capture_title_bubble_rest_position")
_new_game_label.text = "new\ngame" if compact_layout else "new game"
_delete_save_label.text = (
"delete\nsave" if compact_layout else "delete save"
)

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=19 format=3]
[gd_scene load_steps=21 format=3]
[ext_resource type="Script" path="res://ui/title_screen.gd" id="1_script"]
[ext_resource type="Theme" path="res://ui/game_theme.tres" id="2_theme"]
@ -15,6 +15,8 @@
[ext_resource type="Texture2D" path="res://ui/icons/pictograms/settings_dark.png" id="13_settings_dark"]
[ext_resource type="Texture2D" path="res://ui/icons/pictograms/x_dark.png" id="14_x_dark"]
[ext_resource type="PackedScene" path="res://ui/title_credits_page.tscn" id="15_credits_page"]
[ext_resource type="Texture2D" path="res://ui/icons/main_menu/continue.png" id="16_continue"]
[ext_resource type="Texture2D" path="res://ui/icons/main_menu/new_game.png" id="17_new_game"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_title_water"]
shader = ExtResource("4_water_shader")
@ -261,7 +263,10 @@ offset_left = 123.0
offset_top = 86.0
offset_right = 307.0
offset_bottom = 264.0
text = "continue"
texture_filter = 1
icon = ExtResource("16_continue")
tooltip_text = "continue"
accessibility_name = "continue"
script = ExtResource("7_bubble_button")
profile = ExtResource("9_bubble_profile")
neutral_size = Vector2(184, 178)
@ -281,13 +286,16 @@ offset_left = 42.0
offset_top = 4.0
offset_right = 170.0
offset_bottom = 126.0
texture_filter = 1
icon = ExtResource("17_new_game")
tooltip_text = "new game"
accessibility_name = "new game"
script = ExtResource("7_bubble_button")
profile = ExtResource("9_bubble_profile")
neutral_size = Vector2(128, 122)
desktop_anchor = Vector2(106, 65)
compact_anchor = Vector2(106, 68)
compact_minimum_size = Vector2(84, 84)
label_control_path = NodePath("NewGameLabel")
minimum_font_size = 15
maximum_font_size = 23
horizontal_amplitude = 2.3
@ -297,21 +305,6 @@ motion_phase = 1.2
deformation_amplitude = 0.018
deformation_period = 5.9
[node name="NewGameLabel" type="Label" parent="ResponsiveTitleStage/TitlePresentationScaleRoot/Center/MainContent/ButtonCenter/BubbleLayoutSlot/BubbleMotionRoot/BubbleField/NewGameButton"]
unique_name_in_owner = true
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
theme_override_colors/font_color = Color(0.035, 0.145, 0.22, 1)
theme_override_constants/line_spacing = -3
text = "new game"
horizontal_alignment = 1
vertical_alignment = 1
[node name="SettingsButton" type="Button" parent="ResponsiveTitleStage/TitlePresentationScaleRoot/Center/MainContent/ButtonCenter/BubbleLayoutSlot/BubbleMotionRoot/BubbleField"]
unique_name_in_owner = true
offset_left = 264.0