Improve UI scaling and fishing commerce
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parent
2de96dd7bb
commit
6b8c3eb2f7
29 changed files with 1515 additions and 817 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=45 format=3]
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[gd_scene load_steps=47 format=3]
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[ext_resource type="PackedScene" path="res://world/test_world.tscn" id="1_world"]
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[ext_resource type="PackedScene" path="res://player/player.tscn" id="2_player"]
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@ -42,6 +42,7 @@
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[ext_resource type="Shader" path="res://ui/title_water_background.gdshader" id="40_title_water"]
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[ext_resource type="Texture2D" path="res://art/patterns/pattern_tealdot.png" id="41_menu_pattern"]
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[ext_resource type="Shader" path="res://ui/player_menu_pattern.gdshader" id="42_menu_pattern"]
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[ext_resource type="Texture2D" path="res://art/patterns/pattern_moneyfish.png" id="43_shop_pattern"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_title_water_native"]
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shader = ExtResource("40_title_water")
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@ -53,6 +54,13 @@ shader_parameter/source_tile_size = Vector2(128, 128)
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shader_parameter/display_scale = 0.85
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shader_parameter/scroll_velocity_pixels = Vector2(-7, -5)
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_shop_pattern"]
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shader = ExtResource("42_menu_pattern")
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shader_parameter/pattern_texture = ExtResource("43_shop_pattern")
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shader_parameter/source_tile_size = Vector2(64, 64)
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shader_parameter/display_scale = 1.75
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shader_parameter/scroll_velocity_pixels = Vector2(-7, -5)
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[node name="Main" type="Node3D"]
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script = ExtResource("3_main")
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fish_catalog = ExtResource("6_pool")
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@ -82,6 +90,14 @@ mouse_filter = 2
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material = SubResource("ShaderMaterial_player_menu_pattern")
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color = Color(1, 1, 1, 1)
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[node name="ShopBackdrop" type="ColorRect" parent="."]
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unique_name_in_owner = true
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visible = false
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z_index = 10
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mouse_filter = 2
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material = SubResource("ShaderMaterial_shop_pattern")
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color = Color(1, 1, 1, 1)
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[node name="InterfaceFontController" type="Node" parent="."]
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unique_name_in_owner = true
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script = ExtResource("39_fonts")
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