Add grass texture and soften world lighting

This commit is contained in:
Alexander Sellite 2026-07-27 03:29:35 -04:00
parent 1dabdd0d23
commit 67d17074b2
8 changed files with 98 additions and 4 deletions

View file

@ -8,6 +8,7 @@
[ext_resource type="Script" path="res://world/safe_respawn_point.gd" id="6_safe"]
[ext_resource type="PackedScene" path="res://world/interactables/fishing_shop_world.tscn" id="7_shop"]
[ext_resource type="PackedScene" path="res://world/interactables/pelican_buyer_world.tscn" id="8_pelican"]
[ext_resource type="Material" path="res://world/materials/starter_island_grass.tres" id="9_grass"]
[sub_resource type="StandardMaterial3D" id="WaterMaterial"]
transparency = 1
@ -46,6 +47,7 @@ size = Vector3(11.5, 4.8, 8.5)
[node name="StarterIslandRegion" type="Node3D"]
script = ExtResource("1_region")
grass_material = ExtResource("9_grass")
region_id = &"starter_island"
[node name="Visuals" type="Node3D" parent="."]