Add grass texture and soften world lighting

This commit is contained in:
Alexander Sellite 2026-07-27 03:29:35 -04:00
parent 1dabdd0d23
commit 67d17074b2
8 changed files with 98 additions and 4 deletions

View file

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[gd_resource type="StandardMaterial3D" load_steps=2 format=3]
[ext_resource type="Texture2D" path="res://art/exported/environment/textures/grass_olive_tile.png" id="1_texture"]
[resource]
resource_name = "Starter Island Grass"
texture_filter = 4
albedo_texture = ExtResource("1_texture")
roughness = 1.0
uv1_scale = Vector3(21.406, 21.406, 21.406)