fix multiplayer commands and disconnect recovery

This commit is contained in:
Alexander Sellite 2026-08-13 23:57:15 -04:00
parent 5d7c3d7459
commit 65967816f5
8 changed files with 292 additions and 61 deletions

View file

@ -276,6 +276,19 @@ func reopen() -> void:
_start_entry_prompt_animation()
func reopen_to_menu() -> void:
reopen()
_awaiting_start_input = false
_stop_entry_prompt_animation()
_start_prompt_center.hide()
_presentation_center.show()
_button_center.show()
var bubble_field := get_node_or_null("%BubbleField") as Control
if bubble_field != null:
bubble_field.show()
_set_title_bubbles_interactive(true)
func open_join_game_page(endpoint: String = "") -> void:
_cancel_title_entry_transition()
_awaiting_start_input = false