Add host-validated multiplayer shop purchases
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12 changed files with 932 additions and 52 deletions
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@ -103,6 +103,7 @@ func setup(
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cooler_capacity: PlayerCoolerCapacityType,
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network_session: NetworkSessionType,
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network_sale_service: NetworkSaleService,
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network_shop_service: NetworkShopService,
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) -> void:
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_fishing_spot = fishing_spot
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_item_effects = item_effects
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@ -140,7 +141,9 @@ func setup(
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shop_interaction,
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bag,
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item_catalog,
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cooler_capacity
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cooler_capacity,
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network_session,
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network_shop_service
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)
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_fishing_shop.menu_visibility_changed.connect(_on_shop_visibility_changed)
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