Checkpoint Player Menu visual revisions
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parent
bcffe2013d
commit
5af84eaf47
29 changed files with 3236 additions and 628 deletions
103
ui/components/bubble_menu/logbook_entry.gd
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103
ui/components/bubble_menu/logbook_entry.gd
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@ -0,0 +1,103 @@
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class_name LogbookEntry
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extends PanelContainer
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var _discovered: bool = false
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func _ready() -> void:
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mouse_filter = Control.MOUSE_FILTER_IGNORE
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_apply_paper_style(_discovered)
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func configure(
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artwork: Texture2D,
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species_name: String,
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rarity_name: String,
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owned_count: int,
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discovered: bool,
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) -> void:
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_discovered = discovered
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var artwork_control := get_node(
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^"Margin/Content/Artwork"
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) as TextureRect
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var name_control := get_node(
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^"Margin/Content/Text/NameLabel"
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) as Label
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var rarity_control := get_node(
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^"Margin/Content/Text/RarityLabel"
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) as Label
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var owned_control := get_node(
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^"Margin/Content/Text/OwnedLabel"
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) as Label
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artwork_control.texture = artwork
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artwork_control.modulate = (
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Color.WHITE
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if discovered
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else Color(0.20, 0.17, 0.13, 0.48)
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)
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name_control.text = species_name if discovered else "???"
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rarity_control.text = rarity_name if discovered else "undiscovered"
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owned_control.text = (
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"owned: %d" % owned_count if discovered else "not recorded"
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)
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owned_control.visible = true
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_apply_paper_style(discovered)
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func apply_compact_layout(compact: bool) -> void:
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var artwork_control := get_node(
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^"Margin/Content/Artwork"
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) as TextureRect
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var name_control := get_node(
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^"Margin/Content/Text/NameLabel"
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) as Label
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var rarity_control := get_node(
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^"Margin/Content/Text/RarityLabel"
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) as Label
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var owned_control := get_node(
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^"Margin/Content/Text/OwnedLabel"
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) as Label
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custom_minimum_size = (
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Vector2(236.0, 108.0) if compact else Vector2(214.0, 150.0)
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)
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artwork_control.custom_minimum_size = (
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Vector2(92.0, 54.0) if compact else Vector2(128.0, 76.0)
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)
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name_control.add_theme_font_size_override(
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"font_size",
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16 if compact else 18,
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)
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rarity_control.add_theme_font_size_override(
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"font_size",
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11 if compact else 13,
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)
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owned_control.add_theme_font_size_override(
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"font_size",
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11 if compact else 13,
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)
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func _apply_paper_style(discovered: bool) -> void:
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if not is_node_ready():
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return
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var style := StyleBoxFlat.new()
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style.bg_color = (
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Color(0.965, 0.925, 0.80, 0.78)
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if discovered
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else Color(0.89, 0.84, 0.72, 0.58)
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)
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style.border_color = (
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Color(0.50, 0.39, 0.25, 0.62)
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if discovered
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else Color(0.39, 0.34, 0.27, 0.42)
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)
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style.border_width_bottom = 2
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style.corner_radius_top_left = 18
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style.corner_radius_top_right = 12
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style.corner_radius_bottom_right = 16
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style.corner_radius_bottom_left = 10
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style.content_margin_left = 8.0
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style.content_margin_top = 6.0
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style.content_margin_right = 8.0
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style.content_margin_bottom = 6.0
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add_theme_stylebox_override("panel", style)
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