Refine TAB menu presentation and standardize UI fonts
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parent
78b91c350b
commit
59bdb07fc5
19 changed files with 393 additions and 435 deletions
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@ -61,9 +61,8 @@ func load_settings() -> bool:
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return _use_defaults_after_corruption("Player settings values are invalid.")
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var loaded := PlayerSettings.new()
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loaded.auto_click_enabled = accessibility["auto_click_enabled"]
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loaded.use_readable_interface_font = bool(
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accessibility.get("use_readable_interface_font", false)
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)
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# Accept the legacy field, but normalize runtime and future saved state.
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loaded.use_readable_interface_font = true
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loaded.auto_click_interval = _read_float(
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accessibility.get("auto_click_interval"),
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-1.0
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@ -159,9 +158,7 @@ func save_now() -> bool:
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"accessibility": {
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"auto_click_enabled": current_settings.auto_click_enabled,
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"auto_click_interval": current_settings.auto_click_interval,
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"use_readable_interface_font": (
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current_settings.use_readable_interface_font
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),
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"use_readable_interface_font": true,
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},
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"camera": {
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"mouse_sensitivity": current_settings.mouse_camera_sensitivity,
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