Add synchronized time and weather systems

This commit is contained in:
Alexander Sellite 2026-08-02 12:48:33 -04:00
parent 30ad9215ca
commit 58fb3d6605
37 changed files with 1900 additions and 17 deletions

View file

@ -20,6 +20,8 @@ const MAIL_RELIABLE_CHANNEL: int = 9
const ENET_CHANNEL_COUNT: int = 10
const SURFACE_DRAWING_CAPABILITY: String = "surface_drawing_v2"
const ART_SHOP_CAPABILITY: String = "art_shop_v1"
const WORLD_TIME_CAPABILITY: String = "world_time_v1"
const WORLD_WEATHER_CAPABILITY: String = "world_weather_v1"
enum RejectionCode {
NONE,
@ -87,6 +89,8 @@ static func make_client_hello(
"client_nonce": client_nonce,
"capability_flags": PackedStringArray([
SURFACE_DRAWING_CAPABILITY,
WORLD_TIME_CAPABILITY,
WORLD_WEATHER_CAPABILITY,
]),
"cosmetic_snapshot": cosmetic_snapshot,
"identity_fingerprint": identity_fingerprint,
@ -204,6 +208,8 @@ static func make_server_hello(
"equipment_v1",
"fish_showcase_v1",
SURFACE_DRAWING_CAPABILITY,
WORLD_TIME_CAPABILITY,
WORLD_WEATHER_CAPABILITY,
"chat_v1",
"mail_v1",
"profile_v1",

View file

@ -168,7 +168,11 @@ func start_private_host(port: int = DEFAULT_PORT) -> bool:
NetworkProtocol.PROTOCOL_VERSION,
_player_identity.fingerprint,
_player_identity.public_pem,
PackedStringArray([NetworkProtocol.SURFACE_DRAWING_CAPABILITY]),
PackedStringArray([
NetworkProtocol.SURFACE_DRAWING_CAPABILITY,
NetworkProtocol.WORLD_TIME_CAPABILITY,
NetworkProtocol.WORLD_WEATHER_CAPABILITY,
]),
)
_registry.update_appearance(1, _local_appearance_snapshot)
var host_profile_hello := NetworkProtocol.make_client_hello(
@ -364,6 +368,8 @@ func supports_server_capability(capability: StringName) -> bool:
NetworkProtocol.ART_SHOP_CAPABILITY,
"item_use_v1", "equipment_v1", "fish_showcase_v1",
NetworkProtocol.SURFACE_DRAWING_CAPABILITY,
NetworkProtocol.WORLD_TIME_CAPABILITY,
NetworkProtocol.WORLD_WEATHER_CAPABILITY,
"chat_v1",
"mail_v1",
"profile_v1",
@ -1074,7 +1080,11 @@ func receive_server_hello(data: Dictionary) -> void:
NetworkProtocol.PROTOCOL_VERSION,
_player_identity.fingerprint,
_player_identity.public_pem,
PackedStringArray([NetworkProtocol.SURFACE_DRAWING_CAPABILITY]),
PackedStringArray([
NetworkProtocol.SURFACE_DRAWING_CAPABILITY,
NetworkProtocol.WORLD_TIME_CAPABILITY,
NetworkProtocol.WORLD_WEATHER_CAPABILITY,
]),
)
_registry.update_appearance(local_peer_id, _local_appearance_snapshot)
var local_record := _registry.get_peer(local_peer_id)

View file

@ -0,0 +1,135 @@
class_name NetworkWorldTimeService
extends Node
const SYNC_INTERVAL_SECONDS: float = 5.0
const MAX_SESSION_ID_LENGTH: int = 96
var _session: NetworkSession
var _world_time: WorldTimeService
var _sync_elapsed: float = 0.0
var _sequence: int = 0
var _last_received_sequence: int = -1
var _active_session_id: String = ""
func setup(session: NetworkSession, world_time: WorldTimeService) -> void:
_session = session
_world_time = world_time
_session.state_changed.connect(_on_session_state_changed)
_session.peer_authenticated.connect(_on_peer_authenticated)
set_process(true)
func _process(delta: float) -> void:
if _session == null or _world_time == null or not _session.is_host():
return
_sync_elapsed += delta
if _sync_elapsed < SYNC_INTERVAL_SECONDS:
return
_sync_elapsed = 0.0
_broadcast_snapshot()
func _on_session_state_changed(state: NetworkSession.State) -> void:
if _world_time == null or _session == null:
return
if state in [NetworkSession.State.PRIVATE_HOST, NetworkSession.State.OPEN_HOST]:
if _active_session_id != _session.get_session_id():
_active_session_id = _session.get_session_id()
_sequence = 0
_last_received_sequence = -1
_sync_elapsed = 0.0
_world_time.begin_session()
return
if state == NetworkSession.State.JOINED_CLIENT:
_active_session_id = _session.get_session_id()
_last_received_sequence = -1
_sync_elapsed = 0.0
if _session.supports_server_capability(
NetworkProtocol.WORLD_TIME_CAPABILITY
):
_world_time.begin_session()
else:
_world_time.end_session()
return
if state in [
NetworkSession.State.INACTIVE,
NetworkSession.State.DISCONNECTING,
NetworkSession.State.CONNECTION_FAILED,
NetworkSession.State.SERVER_LOST,
]:
_active_session_id = ""
_sequence = 0
_last_received_sequence = -1
_sync_elapsed = 0.0
_world_time.end_session()
func _on_peer_authenticated(peer_id: int, _display_name: String) -> void:
if (
_session == null
or not _session.is_host()
or not _session.peer_supports_capability(
peer_id, NetworkProtocol.WORLD_TIME_CAPABILITY
)
):
return
_send_snapshot(peer_id)
func _broadcast_snapshot() -> void:
if _session == null or not _session.is_host():
return
for peer_id: int in _session.get_authenticated_peer_ids():
if peer_id == _session.get_local_peer_id():
continue
if _session.peer_supports_capability(
peer_id, NetworkProtocol.WORLD_TIME_CAPABILITY
):
_send_snapshot(peer_id)
func _send_snapshot(peer_id: int) -> void:
_sequence += 1
receive_world_time_snapshot.rpc_id(peer_id, {
"session_id": _session.get_session_id(),
"time_hours": _world_time.get_time_hours(),
"sequence": _sequence,
})
@rpc("authority", "call_remote", "reliable", 0)
func receive_world_time_snapshot(data: Dictionary) -> void:
if (
_session == null
or _world_time == null
or not _session.is_joined_client()
or not _session.supports_server_capability(
NetworkProtocol.WORLD_TIME_CAPABILITY
)
or not validate_snapshot(data)
or str(data["session_id"]) != _session.get_session_id()
):
return
var sequence: int = int(data["sequence"])
if sequence <= _last_received_sequence:
return
_last_received_sequence = sequence
_world_time.synchronize_time(float(data["time_hours"]))
static func validate_snapshot(data: Variant) -> bool:
if typeof(data) != TYPE_DICTIONARY:
return false
var value: Dictionary = data
return (
typeof(value.get("session_id")) == TYPE_STRING
and not str(value["session_id"]).is_empty()
and str(value["session_id"]).length() <= MAX_SESSION_ID_LENGTH
and typeof(value.get("time_hours")) in [TYPE_FLOAT, TYPE_INT]
and is_finite(float(value["time_hours"]))
and float(value["time_hours"]) >= 0.0
and float(value["time_hours"]) < WorldTimeService.HOURS_PER_DAY
and typeof(value.get("sequence")) == TYPE_INT
and int(value["sequence"]) >= 0
)

View file

@ -0,0 +1 @@
uid://blig76aes25j

View file

@ -0,0 +1,156 @@
class_name NetworkWorldWeatherService
extends Node
const SYNC_INTERVAL_SECONDS: float = 15.0
const MAX_SESSION_ID_LENGTH: int = 96
const MAX_REMAINING_SECONDS: float = 1800.0
var _session: NetworkSession
var _world_weather: WorldWeatherService
var _sync_elapsed: float = 0.0
var _sequence: int = 0
var _last_received_sequence: int = -1
var _active_session_id: String = ""
func setup(
session: NetworkSession,
world_weather: WorldWeatherService,
) -> void:
_session = session
_world_weather = world_weather
_session.state_changed.connect(_on_session_state_changed)
_session.peer_authenticated.connect(_on_peer_authenticated)
_world_weather.weather_changed.connect(_on_weather_changed)
set_process(true)
func _process(delta: float) -> void:
if _session == null or _world_weather == null or not _session.is_host():
return
_sync_elapsed += delta
if _sync_elapsed < SYNC_INTERVAL_SECONDS:
return
_sync_elapsed = 0.0
_broadcast_snapshot()
func _on_session_state_changed(state: NetworkSession.State) -> void:
if _world_weather == null or _session == null:
return
if state in [NetworkSession.State.PRIVATE_HOST, NetworkSession.State.OPEN_HOST]:
if _active_session_id != _session.get_session_id():
_active_session_id = _session.get_session_id()
_sequence = 0
_last_received_sequence = -1
_sync_elapsed = 0.0
_world_weather.begin_authoritative_session(
_active_session_id.hash()
)
return
if state == NetworkSession.State.JOINED_CLIENT:
_active_session_id = _session.get_session_id()
_last_received_sequence = -1
_sync_elapsed = 0.0
if _session.supports_server_capability(
NetworkProtocol.WORLD_WEATHER_CAPABILITY
):
_world_weather.begin_remote_session()
else:
_world_weather.end_session()
return
if state in [
NetworkSession.State.INACTIVE,
NetworkSession.State.DISCONNECTING,
NetworkSession.State.CONNECTION_FAILED,
NetworkSession.State.SERVER_LOST,
]:
_active_session_id = ""
_sequence = 0
_last_received_sequence = -1
_sync_elapsed = 0.0
_world_weather.end_session()
func _on_peer_authenticated(peer_id: int, _display_name: String) -> void:
if (
_session == null
or not _session.is_host()
or not _session.peer_supports_capability(
peer_id, NetworkProtocol.WORLD_WEATHER_CAPABILITY
)
):
return
_send_snapshot(peer_id)
func _on_weather_changed(
_weather: WorldWeatherService.Weather,
_seconds_remaining: float,
) -> void:
if _session != null and _session.is_host():
_broadcast_snapshot()
func _broadcast_snapshot() -> void:
if _session == null or not _session.is_host():
return
for peer_id: int in _session.get_authenticated_peer_ids():
if peer_id == _session.get_local_peer_id():
continue
if _session.peer_supports_capability(
peer_id, NetworkProtocol.WORLD_WEATHER_CAPABILITY
):
_send_snapshot(peer_id)
func _send_snapshot(peer_id: int) -> void:
_sequence += 1
receive_world_weather_snapshot.rpc_id(peer_id, {
"session_id": _session.get_session_id(),
"weather": int(_world_weather.get_weather()),
"seconds_remaining": _world_weather.get_seconds_remaining(),
"sequence": _sequence,
})
@rpc("authority", "call_remote", "reliable", 0)
func receive_world_weather_snapshot(data: Dictionary) -> void:
if (
_session == null
or _world_weather == null
or not _session.is_joined_client()
or not _session.supports_server_capability(
NetworkProtocol.WORLD_WEATHER_CAPABILITY
)
or not validate_snapshot(data)
or str(data["session_id"]) != _session.get_session_id()
):
return
var sequence: int = int(data["sequence"])
if sequence <= _last_received_sequence:
return
_last_received_sequence = sequence
_world_weather.apply_authoritative_snapshot(
int(data["weather"]) as WorldWeatherService.Weather,
float(data["seconds_remaining"]),
)
static func validate_snapshot(data: Variant) -> bool:
if typeof(data) != TYPE_DICTIONARY:
return false
var value: Dictionary = data
return (
typeof(value.get("session_id")) == TYPE_STRING
and not str(value["session_id"]).is_empty()
and str(value["session_id"]).length() <= MAX_SESSION_ID_LENGTH
and typeof(value.get("weather")) == TYPE_INT
and WorldWeatherService.is_valid_weather(int(value["weather"]))
and typeof(value.get("seconds_remaining")) in [TYPE_FLOAT, TYPE_INT]
and is_finite(float(value["seconds_remaining"]))
and float(value["seconds_remaining"]) >= 0.0
and float(value["seconds_remaining"]) <= MAX_REMAINING_SECONDS
and typeof(value.get("sequence")) == TYPE_INT
and int(value["sequence"]) >= 0
)

View file

@ -0,0 +1 @@
uid://llj46fx0oco7