Add synchronized time and weather systems
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parent
30ad9215ca
commit
58fb3d6605
37 changed files with 1900 additions and 17 deletions
37
main/main.gd
37
main/main.gd
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@ -77,6 +77,17 @@ const PlayerAppearanceStoreType = preload(
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const NetworkProfileServiceType = preload(
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"res://network/network_profile_service.gd"
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)
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const WorldTimeServiceType = preload("res://world/world_time_service.gd")
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const WorldTimeVisualControllerType = preload(
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"res://world/world_time_visual_controller.gd"
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)
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const NetworkWorldTimeServiceType = preload(
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"res://network/network_world_time_service.gd"
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)
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const WorldWeatherServiceType = preload("res://world/world_weather_service.gd")
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const NetworkWorldWeatherServiceType = preload(
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"res://network/network_world_weather_service.gd"
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)
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const TITLE_MUSIC_SILENCE_DB: float = -80.0
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const PLAYER_MENU_PATTERN_SCALE: float = 0.85
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@ -108,6 +119,17 @@ const SHOP_PATTERN_SCALE: float = 1.75
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%WorldPixelationPostprocess
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)
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@onready var _network_session: NetworkSessionType = %NetworkSession
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@onready var _world_time: WorldTimeServiceType = %WorldTimeService
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@onready var _world_time_visuals: WorldTimeVisualControllerType = (
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%WorldTimeVisualController
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)
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@onready var _network_world_time: NetworkWorldTimeServiceType = (
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%NetworkWorldTimeService
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)
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@onready var _world_weather: WorldWeatherServiceType = %WorldWeatherService
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@onready var _network_world_weather: NetworkWorldWeatherServiceType = (
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%NetworkWorldWeatherService
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)
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@onready var _data_root: PlayerDataRoot = %PlayerDataRoot
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@onready var _identity_backups: IdentityBackupService = %IdentityBackupService
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@onready var _network_profile: NetworkProfilePreferencesType = (
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@ -263,6 +285,15 @@ func _initialize_after_data_root() -> void:
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_server_trust,
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_host_bans,
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)
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_world_time_visuals.setup(
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_world_time,
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_test_world.get_world_environment(),
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_test_world.get_sun(),
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_world_weather,
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_player,
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)
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_network_world_time.setup(_network_session, _world_time)
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_network_world_weather.setup(_network_session, _world_weather)
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_identity_backups.setup(_data_root, _player_identity, _host_identity)
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_network_profile_service.setup(
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_network_session,
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@ -428,7 +459,9 @@ func _initialize_after_data_root() -> void:
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_network_item_use,
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_player.cooler_capacity,
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_network_session,
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_network_fishing
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_network_fishing,
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_world_time,
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_world_weather,
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)
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_game_ui.setup(
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_player,
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@ -460,6 +493,8 @@ func _initialize_after_data_root() -> void:
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_settings_manager,
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_network_surface_drawing,
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_player.art_unlocks,
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_world_time,
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_world_weather,
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)
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_game_ui.setup_data_and_identity(
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_data_root,
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@ -46,6 +46,11 @@
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[ext_resource type="PackedScene" uid="uid://w7n4gjqq1juc" path="res://art/exported/characters/base/netfishing_base_character.glb" id="44_4pcu1"]
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[ext_resource type="Script" path="res://network/network_fish_showcase_service.gd" id="45_fish_showcase"]
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[ext_resource type="Script" path="res://network/network_surface_drawing_service.gd" id="46_surface_drawing"]
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[ext_resource type="Script" path="res://world/world_time_service.gd" id="47_world_time"]
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[ext_resource type="Script" path="res://world/world_time_visual_controller.gd" id="48_world_time_visuals"]
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[ext_resource type="Script" path="res://network/network_world_time_service.gd" id="49_network_world_time"]
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[ext_resource type="Script" path="res://world/world_weather_service.gd" id="50_world_weather"]
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[ext_resource type="Script" path="res://network/network_world_weather_service.gd" id="51_network_world_weather"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_title_water_native"]
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shader = ExtResource("40_title_water")
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@ -113,6 +118,26 @@ mouse_filter = 2
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unique_name_in_owner = true
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script = ExtResource("39_fonts")
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[node name="WorldTimeService" type="Node" parent="."]
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unique_name_in_owner = true
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script = ExtResource("47_world_time")
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[node name="WorldTimeVisualController" type="Node" parent="."]
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unique_name_in_owner = true
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script = ExtResource("48_world_time_visuals")
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[node name="NetworkWorldTimeService" type="Node" parent="."]
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unique_name_in_owner = true
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script = ExtResource("49_network_world_time")
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[node name="WorldWeatherService" type="Node" parent="."]
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unique_name_in_owner = true
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script = ExtResource("50_world_weather")
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[node name="NetworkWorldWeatherService" type="Node" parent="."]
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unique_name_in_owner = true
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script = ExtResource("51_network_world_weather")
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[node name="PlayerDataRoot" type="Node" parent="." unique_id=281868360]
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unique_name_in_owner = true
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script = ExtResource("37_data_root")
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