feat: refine character animation and gameplay UI
This commit is contained in:
parent
63a5009b33
commit
54e1b8538d
14 changed files with 314 additions and 55 deletions
|
|
@ -34,7 +34,7 @@ var fishing_shop_path: NodePath = (
|
|||
@export_group("Terrain Collision")
|
||||
@export var rebuild_terrain_collision_on_ready: bool = false
|
||||
@export_group("Foliage Wind")
|
||||
@export_range(0.0, 0.4, 0.005) var foliage_wind_strength: float = 0.12
|
||||
@export_range(0.0, 0.4, 0.005) var foliage_wind_strength: float = 0.36
|
||||
@export_range(0.0, 4.0, 0.05) var foliage_wind_speed: float = 0.9
|
||||
|
||||
func _ready() -> void:
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue