Add weather presentation and gameplay UI improvements
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28 changed files with 1067 additions and 61 deletions
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@ -1,5 +1,7 @@
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shader_type sky;
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#include "res://world/environment/netfishing_sky_clouds.gdshaderinc"
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uniform vec4 sky_top_color : source_color = vec4(0.204, 0.498, 0.643, 1.0);
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uniform vec4 sky_horizon_color : source_color = vec4(0.663, 0.843, 0.847, 1.0);
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uniform vec4 ground_bottom_color : source_color = vec4(0.157, 0.361, 0.439, 1.0);
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@ -83,6 +85,7 @@ void sky() {
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base_color = mix(
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base_color, moon_color.rgb, moon_disc * moon_visible_strength
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);
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base_color = apply_weather_clouds(base_color, view_direction);
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COLOR = base_color;
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}
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