feat: overhaul controller menu accessibility

This commit is contained in:
Alexander Sellite 2026-08-15 19:20:42 -04:00
parent a7837c3711
commit 4f9c85989b
46 changed files with 4091 additions and 396 deletions

View file

@ -186,12 +186,16 @@ func _configure_focus() -> void:
)
_confirm_button.focus_neighbor_left = confirm_to_cancel
_confirm_button.focus_neighbor_right = confirm_to_cancel
_confirm_button.focus_neighbor_top = confirm_to_cancel
_confirm_button.focus_neighbor_bottom = confirm_to_cancel
_confirm_button.focus_neighbor_top = _confirm_button.get_path_to(
_confirm_button
)
_confirm_button.focus_neighbor_bottom = _confirm_button.focus_neighbor_top
_cancel_button.focus_neighbor_left = cancel_to_confirm
_cancel_button.focus_neighbor_right = cancel_to_confirm
_cancel_button.focus_neighbor_top = cancel_to_confirm
_cancel_button.focus_neighbor_bottom = cancel_to_confirm
_cancel_button.focus_neighbor_top = _cancel_button.get_path_to(
_cancel_button
)
_cancel_button.focus_neighbor_bottom = _cancel_button.focus_neighbor_top
func _set_interactive(interactive: bool) -> void:
@ -211,6 +215,8 @@ func _set_interactive(interactive: bool) -> void:
if interactive
else Control.MOUSE_FILTER_IGNORE
)
if interactive:
_configure_focus()
func _finish_transition_in(