feat: complete controller-first menu navigation
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parent
26c9308fcf
commit
4ac7d5edb8
35 changed files with 2013 additions and 85 deletions
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@ -568,6 +568,21 @@ func _refresh_input_ownership() -> void:
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)
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_panel.mouse_filter = filter
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_history.mouse_filter = filter
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_entry.focus_mode = (
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Control.FOCUS_ALL if _opened else Control.FOCUS_NONE
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)
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_collapse_button.focus_mode = (
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Control.FOCUS_ALL if _opened else Control.FOCUS_NONE
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)
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_height_button.focus_mode = (
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Control.FOCUS_ALL
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if _opened and not _mobile_mode
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else Control.FOCUS_NONE
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)
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if not _opened:
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var focus_owner: Control = get_viewport().gui_get_focus_owner()
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if focus_owner in [_entry, _collapse_button, _height_button]:
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get_viewport().gui_release_focus()
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func _clock_panel_style() -> StyleBoxFlat:
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@ -886,9 +901,14 @@ func _refresh_visibility() -> void:
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_collapse_button.show()
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var collapsed := _presentation_state == PresentationState.COLLAPSED
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_panel.show()
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_collapse_button.focus_mode = (
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Control.FOCUS_ALL if _opened else Control.FOCUS_NONE
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)
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_height_button.visible = not _mobile_mode
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_height_button.focus_mode = (
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Control.FOCUS_NONE if _mobile_mode else Control.FOCUS_ALL
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Control.FOCUS_ALL
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if _opened and not _mobile_mode
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else Control.FOCUS_NONE
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)
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_unread_indicator.visible = collapsed and _collapsed_has_unread
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_hint.visible = not _opened
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