Refine environment texture rendering
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parent
2bcb4a3c93
commit
47a1990090
5 changed files with 55 additions and 22 deletions
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@ -22,8 +22,14 @@ func _run() -> void:
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assert(terrain.mesh.surface_get_name(3) == "cliff_wall")
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assert(terrain.mesh.surface_get_name(4) == "dirt_wall")
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_validate_projected_material(terrain.get_surface_override_material(0))
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_validate_projected_material(terrain.get_surface_override_material(2))
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_validate_projected_material(
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terrain.get_surface_override_material(0),
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"res://art/exported/environment/textures/grass_lite.png"
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)
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_validate_projected_material(
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terrain.get_surface_override_material(2),
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"res://art/exported/environment/textures/sand.png"
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)
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for surface: int in [1, 3, 4]:
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assert(terrain.get_surface_override_material(surface) == null)
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assert(terrain.mesh.surface_get_material(surface) is StandardMaterial3D)
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@ -33,7 +39,10 @@ func _run() -> void:
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quit()
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func _validate_projected_material(material: Material) -> void:
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func _validate_projected_material(
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material: Material,
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expected_texture_path: String,
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) -> void:
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assert(material is ShaderMaterial)
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var shader_material := material as ShaderMaterial
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assert(
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@ -58,3 +67,12 @@ func _validate_projected_material(material: Material) -> void:
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2.0
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)
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)
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var texture: Texture2D = shader_material.get_shader_parameter(
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"albedo_texture"
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) as Texture2D
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assert(texture != null)
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assert(texture.resource_path == expected_texture_path)
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var imported_image: Image = texture.get_image()
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assert(imported_image != null)
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assert(not imported_image.has_mipmaps())
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assert(imported_image.get_format() == Image.FORMAT_RGBA8)
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