Expand character customization and refine fishing flow

This commit is contained in:
Alexander Sellite 2026-08-05 16:25:16 -04:00
parent 8cc4c0985d
commit 43f57e56a0
144 changed files with 3108 additions and 189 deletions

View file

@ -136,9 +136,10 @@ func _validate_save_round_trip(
player.inventory.get_catches_by_fish_id(fish_id).front()
)
player.begin_catch_showcase(fish_catch)
var catch_sprite := player.get_node(
"%CatchSprite"
var catch_sprite := player.find_child(
"CatchSprite", true, false
) as Sprite3D
assert(catch_sprite != null)
assert(catch_sprite.texture == fish_catch.fish.display_texture)
player.end_catch_showcase(Callable(), true)