Expand character customization and refine fishing flow
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144 changed files with 3108 additions and 189 deletions
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@ -136,9 +136,10 @@ func _validate_save_round_trip(
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player.inventory.get_catches_by_fish_id(fish_id).front()
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)
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player.begin_catch_showcase(fish_catch)
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var catch_sprite := player.get_node(
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"%CatchSprite"
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var catch_sprite := player.find_child(
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"CatchSprite", true, false
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) as Sprite3D
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assert(catch_sprite != null)
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assert(catch_sprite.texture == fish_catch.fish.display_texture)
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player.end_catch_showcase(Callable(), true)
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