Expand character customization and refine fishing flow
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parent
8cc4c0985d
commit
43f57e56a0
144 changed files with 3108 additions and 189 deletions
42
player/held_item_attachment.tscn
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42
player/held_item_attachment.tscn
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[gd_scene format=3]
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[node name="HeldItemAttachment" type="BoneAttachment3D"]
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bone_name = "hand.R"
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[node name="HeldFishDisplay" type="Node3D" parent="."]
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unique_name_in_owner = true
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position = Vector3(0, 0.08, 0.04)
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top_level = true
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visible = false
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[node name="HeldFishSprite" type="Sprite3D" parent="HeldFishDisplay"]
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unique_name_in_owner = true
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pixel_size = 0.012
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shaded = false
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double_sided = true
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texture_filter = 0
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[node name="HeldArtKitDisplay" type="Node3D" parent="."]
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unique_name_in_owner = true
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position = Vector3(0, 0.08, 0.04)
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visible = false
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[node name="HeldArtKitSprite" type="Sprite3D" parent="HeldArtKitDisplay"]
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unique_name_in_owner = true
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pixel_size = 0.008
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shaded = false
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double_sided = true
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texture_filter = 1
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[node name="CatchDisplay" type="Node3D" parent="."]
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unique_name_in_owner = true
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position = Vector3(0, 0.08, 0.04)
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top_level = true
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visible = false
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[node name="CatchSprite" type="Sprite3D" parent="CatchDisplay"]
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unique_name_in_owner = true
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pixel_size = 0.012
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shaded = false
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double_sided = true
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texture_filter = 0
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